Infinite Backrooms

A mod that adds infinitely large and randomized backroom levels.

File Details

backrooms.jar

  • B
  • Sep 6, 2023
  • 1.62 MB
  • 1.8K
  • 1.19.2
  • Forge

File Name

backrooms.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:infinite-backrooms-910172:4740167")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

First semi stable release! with a lot more content.

 

-More stable generation: the backrooms generate faster and cause less lag. may have a few temporary ceiling holes though.

-Wallpaper plank crafting: you can craft 4 Anomalous Planks into 1 Oak Plank.
-Inventory clear: Any player that enters the backrooms will have their inventory cleared. this is intentional, it is to create a challenge and consequence.

-Feeder: these are new HOSTILE enemies found in level 0. They are very dangerous, so it is recommended to not initiate combat when one has spotted you, and to rather flee. they have a large healthpool and will try to ambush the player by giving them the new "Impending Doom" effect, along with draining their hunger. they are tough to defeat, but rather slow compared to other entities. they can be found 3 thousand blocks from 0 0.

-Impending Doom: a new status effect, this is basically just a paranormal effect given to the player. they will get the darkness effect and slowness, and will lose oxygen over time, thus damaging them. this is what makes the feeder mod particularly dangerous. the backrooms will also rarely give this effect to the player for 20 seconds at a random interval.

-Level Preloading: levels now preload before being entered, and will stop loading after the player has entered. this saves processing power and time when entering the backrooms.

 

more coming soon...