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InfernoCraft Revived

An adventure filled mod with Terraria like classes and bosses!
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InfernoCraft Revived 1.16.5-1.0.8.2 RELEASE

File nameInfernoCraft_Revived-1.16.5_1.0.8.2_RELEASE.jar
Uploader
BastractionBastraction
Uploaded
Jul 18, 2022
Downloads
227
Size
5.8 MB
Mod Loaders
Forge
File ID
3882714
Type
R
Release
Supported game versions
  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:infernocraft-revived-646302:3882714")

Learn more about Curse Maven

What's new

InfernoCraft Revived v1.0.8 Changelog
"Full Release" / "The Re-Run Update"

New:
- Vaporize Enchantment that adds Purple Fire on an enemy
- Purple Fire
- Blighted Forest
- Blighted Biome essentials
- Full Wood for all new Wood Types
- Totem of Flight
- Wind Breaker (Sword)
- Wand of Push
- Wind Pick-Saw
- Infernal Fallout Wand
- Can have Purple Flame which reaches limit of 12 Flame
- Lightning Aviant (Spawn during rain and can be tamed with Phantom Membranes)
- Wind Aviant
- Quantium Set (Tools and Armor and Ore)
- Quantium Staff
- Abandoned Sky Library Dungeon
- Xerlemite Flame Caster Armor (MAGE CLASS!!!)
- Lightning Aviant Wand
- Aviant Chop
- Flare Enchant (Increases Wand Damage)
- Infernal Servent Summon (SUMMON CLASS!!)
- Epic Tank Summon
- Void Saucer Summon
- Quantium Summon Set
- Lightning Aviant Set
- Epic Guy Wand
- Epic Wand
- Epic Guy Diamond Armor
- TNT Head Summon
- Xerlemite Ranger Set
- Xerlemite Rifle
- TNT Wand
- 30 Achievements
- Wand of Healing
- Wyvern Wand
- Overloaded Enchant (Ranger, Chance to not consume ammo)
- Overheat Enchant (Ranger, Shoot Faster)
- Ivory Summoning Armor
- Ivory Sentry Summon
- Ignite Enchant (Armor, Mage, Increase Flame Regen Speed)
- Da Bazuka
- Rail Gun
- Broken and Fixed Blue Fire Igniter
- Mini Wither Summon
- Purple Flame Dungeon
-b Purple Inferno
- Voided Well
- Bas House
- Void Tower
-e Shade Knight
-e Shade Mage
-e Shade Ranger
-e Shade Summoner
- Shade Wand
- Shade Summon Wand (summons a shade Vex)
- Shade Blade
- Shade Gun
- Shade Armor Base
- Shade Summoner Armor
- Shade Ranger Armor
- Shade Melee Armor
- Shade Flame Caster Armor
- Shade Hideout
- Blue Fire Wand
- Enderidium Armor and tools
-e Dummy
- True Night's Edge (Terraria reference)
- Blue Magma Infused Ivory
- Void Dimension now gives "Deterioration" Effect which lowers players max health slowly
- Loot bags
- Molten Diamond Ore Block
- The Techno Blade
- Purifier
- Deep Shard Ore
- Deep Shard Armor
- Deep Shard Weapon and Tools
- Deep Shard Wand
- "Bubbled" Effect
- "Fiery" Effect and Potion
- Infernal Damnation Wand
- Proliferation Alter
-b Undead Warrior / Undead Warrior Blade
- Sword Caster, first Melee / Mage class weapon
- Crystallite
- Crystallite Golem Summon
- Crystallite Glass/Pane
-e FireFox (tameable nether wolf)
-e Lava Cube
-b Corrupted Warrior
- Voided Sword Caster
- Potion of Combustion/Greater/Ultimate (increases flame recharge speed)
- Charred Biome (Blue Fire Dimension)
- Charred Stone
- Static Chunks
- Static Meteorite Shell
- Static Armor (All class) and tools
- Titanium
- Titanium Armor (Melee) and tools
- Static Breaker TNT
- Inferno TNT
-b Static Golem
- Mini Static Golem Wand (summon)
- New death messages
- Armors can now have abilities
- Enderidium Trident

Fixes:
- Blue Magma Infused Inferno Description is now Accurate
- Fixed the Ivory Dungeon not being Randomized
- You now gain proper effects from Inferno Soul
- Ivory Wand now does the same damage no matter what armor
- Inferno Soul now gives proper description
- Swords now only cause the effect when hit, not when being attacked
- Phantom King can now only be spawned at night

Changes:
- Blue Fire Resistance Potion is now a 'Potion' and not an 'Item'
- Blue Fire Tools textures make sense
- Blue Fire Resistance now fully removes On Blue Fire
- Deteriorate can be combined with every enchant
- Tooltips now have color (Purple is Flame Caster, Yellow is Summoner, Green is Ranger, Red is Melee, Gold is All)
- Guns now work off of CoolDown instead of an arbutuary number
- All wands are held out like "Tools"
- Access to Blue Fire Dimension restricted to post-End Dragon
- Blue Fire Portal Rooms now only contain a "Broken Portal Igniter"
- Made structures more rare
- Made Melee Armor type
- "Strength" attribute now tied to Melee
- Blue Fire is now "Flame Caster" class
- Everything that shoots a projectile now tells you exact damage
- Altered rarity of structures
- Some Void Dimension texture improvements
- Blue Magma Armor texture improvement
- All bosses now drop "loot bags" instead of just droping said items
- Void Dimension is now dark and spoopy
- Flame reworked, armors/potions can now add max amount of Flame
- Epic Warrior has more unique AI
- Improved Void Lurker AI
- Phantom King Totem easier to craft

Buffs:
- Increase Blue Inferno's base Damage from 7 to 9
- Increased Blue Fire Armor Toughness from 2.4 to 3
- Increased Blue Fire Armor Durability from 40 to 50
- Blue Fire Sword and Axe inflict fire and blue fire
- Increased Blue Fire Axe Damage from 14 to 22
- Max possible Flame increase from 12 to 20
- Void Walker Thorn Sword now applies Voided
- All Void Armors now apply effects to all guns
- Inferno Armor now gives Strength 1
- Blue Magma Inferno Armor now gives Strength 3 instead of 1
- Blue Magma Inferno Armor now increases Health by 8 points

Nerfs:
- Decreased Ivory Wand Damage from 15 to 5
- Decreased Inferno Armor toughness from 4 to 2.5
- Decreased Inferno's Durability from 80 to 45
- Decreased Inferno's Armor KB Resist from 0.4 to 0.1
- Decreased Void's Armor Toughness from 3.2 to 2.0
- Decreased Blue Magma Infernal Blade's Attack Speed from 2.5 to 2
- Decreased Blue Fire Infused Void's Toughness from 3.7 to 2.8
- Decreased Blue Fire Infused Void's KB resist from .15 to 0


Removed ugly title screen
Made "The Key" obtainable

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