InfectedOutbreak-0.3.0.jar
Curse Maven Snippet
What's new
Beta 0.3.0 — Survival Systems Update
New mechanics, new threats, and expanded lore.
Blood System Expansion:
- Infected zombies are now attracted to the smell of blood within ~20 blocks
- Blood stains now appear on the ground when the player takes damage
- Blood stains are scattered randomly around the player
AI Improvements:
- Infected zombies react to sprinting players within ~20 blocks
- Running near infected is now dangerous — walk to stay hidden
Thirst System:
- New thirst bar (blue drops above the hotbar)
- Thirst decreases over time, faster when sprinting or jumping
- Low thirst causes Weakness and Slowness
- 0 thirst causes damage over time
New Items:
- Water Bottle — restores 6 thirst, returns empty glass bottle
- Empty bottle can be refilled at the Water Fountain
New Block:
- Water Fountain — interact with empty hand for +4 thirst, interact with glass bottle to fill it
Survivor Journal:
- 3 new diary pages (Day 28, 31, 33)
- Updated Survival Notes with all new mechanics
Consumables Updates:
- Cola Bottle now restores +2 thirst in addition to Speed
Known Issues:
- Blood stain texture is placeholder
- Thirst HUD may overlap with other mods' UI elements
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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