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Industrial Hellscape

A Minecraft decor mod adding industrial-themed blocksets and furniture.
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[Neoforge 1.21.1] InHell 1.1.0 (Sable/Aeronautics Block Tags)

File nameindustrialhellscape-1.1.0.jar
Uploader
YellowUboatYellowUboat
Uploaded
Aug 3, 2026
Downloads
20
Size
3.6 MB
Mod Loaders
NeoForge
File ID
8566352
Type
A
Alpha
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:industrial-hellscape-1302110:8566352"

Learn more about Curse Maven

What's new

Major Update

Code:

  • .forEach() used to produce creative tab item display renders. 
  • Added search bar to creative mode tab
  • Added tooltips to furnishing category blocks
  • Railing Blocks block state now matches actual direction player is facing, instead of seemingly opposite. In-world railings will need adjustment. This is to facilitate the more complex logic offered by Parapet Blocks.
    "strut" in recipe generator method for Trusses renamed to "truss" for clarity
  • base blocks' recipe names now renamed to specify they are made -"from_crafting"
  • Tool rotate interaction rewrite for Railing and new Parapet blocks
  • Neoforge version update: 21.1.190 -> 21.1.219 

Gameplay:

  • Added common config to disable crouching to switch CTM texture blockstate
  • fixed rotation of Planar Corner blocks on ceilings and floors. They now rotate on placement based on player direction
  • rebar "plug" alternate texture removed from smooth rockrete (originally rockrete). Correspondingly, is now of the basic vanilla Block class; was a nuisance to build with.
  • A secret item that you eat is added.
  • Job application will not work on name-tagged Nitwits to prevent grief.
  • Termination letter added by crafting from Job Application. Turns non-nametagged employed villagers back into normal villagers (player reputation is preserved but previous trades and trade levels are gone). The now-terminated villagers will seek a new job almost immediately.
  • Job Application recolor and recipe change - red dye also required for minor balancing due to Termination Letter's behavior.
  • Job application item unhidden
  • duct vents remapped to trapdoor blocks for easier placement (existing vent trapdoor recieves resulting retexture)
  • rusty duct vent id changed to reflect new identity as trapdoor block
  • default "grate" blocks recieve texture rework to be consistent with vent trapdoor. ID name change and remapping: "grate" -> "vent"
  • railing blocks - workplace safety decreased. hitbox height reduced to 16 (able to jump over) as mob pathfinding is severely affected by being in the center of an "edge aligned" fence-type block.
  • light shines through vesselglass and trusses
  • fix: vitals monitor now appropriately drops 1 block when mined
  • implemented integerProperty to blockstates to all current multiblocks (Large Locker, IV Dripstand, Vitals Monitor, Work Light Stand, Operating Table, Medical Bed) via new block class rewrite (they will be visually broken in existing worlds but are still preserved and obtainable). This system is more scaleable and allows the mod to have more advanced multiblocks later down the line. Instead of using EnumProperty values, the multiblocks will arrange and automatically mine themselves via an integer array.
  • The secret block is now only obtainable via Wandering Trader, but can be used to craft more of itself.

Tags:

  • Common and modloader tag changes (only affects HAVEN Tool) - Forge tags dropped in favor of common tags for tools and wrenches
  • Cutout vents now properly tagged for Create fan-transparent
  • Sable physics tags added for Aeronautics Compat. 
    • Importantly, Rockrete, being 1-to-1 vanilla Stone, is tagged for the same mass tag as Stone blocks. If you made a vehicle out of Rockrete, it will suddenly become very heavy after this update.

CTM:

  • connect_inside field removed for ctm file for truss textures 

Visual Tweaks:

  • Vesselplate Pillars recolor
  • Gray Reinforced Vesselplate - Edge texture fixed from when stylus drew over it during file save
  • weathering added to office desk and drawer
  • folding chair model fix for minor z-clipping 
  • Rough Rockrete retexture to have cracks and weathering.

Content:

  • Rusty vesselplate, truss, vent blockset completeand implemented.
  • added oblong cage lamp
  • Added rockrete parapets
  • Added rockrete walls

This mod has no additional files