File Details
industrialhellscape-0.0.6-1.20.1.jar
- B
- Jul 17, 2025
- 2.36 MB
- 41
- 1.20.1
- Forge
File Name
industrialhellscape-0.0.6-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Live testing on a semi-private SMP modpack has yielded some issues that are now rectified:
- Tagging for correct tool usage has been fixed. All furniture blocks can how be mine-able with any pick-axe or axe in survival.
- IHEA furniture kits can now be properly crafted with all stone types (inc. diorite, andesite, granite). In addition, the alternative recipe requiring 4 planks in place of a log has been fixed.
- Hitbox for connected furniture class blocks and connected storage furniture class blocks has been revised to a full block height of 16. No vanilla shading/culling issues have been detected from this change (see past changelog for context). This change allows blocks such as vanilla Minecraft candles to be placed properly on desks for desk decor.
- Code has been trimmed to remove extraneous functions with no use (either from other mods I reverse-engineered, or just from my own habits when making new java classes in-editor.)
- Code has additional and revised commenting in case anyone wants to look under the hood. Some method names are renamed to be more obvious to their function. I will keep making it more human readable and maybe add documentation on GitHub as time goes on to make Java modding more accessible to others.
Content Changes:
- The HAVEN device has a 3D model now with animated textures. It is still purely a crafting item and has no purpose other than aesthetic. It is fun to hold in your main hand and look at though.
- The medkits have their textures made slightly more de-saturated to fit the bleak industrial theme of the mod.

