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Inductive Logistics

Advanced transport, sorting & storage for items & fluids

File Details

InductiveLogistics-1.12.2-1.2.1.jar

  • R
  • May 6, 2018
  • 279.48 KB
  • 190.5K
  • 1.12.2

File Name

InductiveLogistics-1.12.2-1.2.1.jar

Supported Versions

  • 1.12.2

Changes 1.2.1:

  • added Item type locking feature to Item Buffers
  • fixed #19 by properly resetting depth mode after rendering fluids
  • fixed server crash on stacking into dropped items with Dropped Item
    Interface
  • added Item Placer
  • fixed #18 (added slider to Portable Inventory Remote) and fixed
    possible bugs with >255 slots
  • moved WarpPipe ticking to active connector parts to fix #21
  • changed Tank textures to make them look more like tanks and less like
    glass blocks.
  • fixed class cast crash in pipes

Changes 1.2.0:

  • some optimization in Fluid Intake/Outlet algorithm
  • added Item/Fluid Source & Destination Pipes
  • Item/Fluid extraction/injection Pipes now threat not connected neighboring pipes like normal inventories/tanks
  • now flow direction in pipe path branches can be controlled by redstone signal
  • fixed Advanced Universal Pipes loosing Connectors and Filters on unload
  • turned Advanced Universal Pipes into non ITickable TileEntities for performance improvement
  • added retriever feature to Advanced Universal Pipes

Dependencies: