Gernot Alexander Hartig's sequel to "In Spaxium". After three years with no updates, the Drippy Mod and In Spaxium Universe gets expanded with new and old beloved features, new NPCs, buildings and weapons. This mod is not supposed to be taken that seriously since it's just a project I work on on the side and for fun. It is mostly based on insiders between my friends and I, so I hope you enjoy it for its random and chaotic nature. If you want to see more about the mod check out my video "Meine Diabolische Minecraft Mod | In Spaxium II: Reborn Devlog" on YouTube (Channel: @werenshova) or check out the official @InSpaxiumMod channel for trailers and new updates.
Changelog:
Alpha Versions:
- Alpha 0.1 - Drippium and Spaxium Ore added, new recipies, plants and consumable items with effects
- Alpha 0.2 - "Guga" added, alongside items relating to him; bug fixed where items weren't shown in the creative tab
- Alpha 0.2.1 - Fixed "Guga"
- Alpha 0.3 - Added "Sir Kenpa" and several items, as well as the "Rindermann Revolver Mk2"
- Alpha 0.4 - Added guns and fixed a bug relating to the projectiles
Release Versions:
- 1.0 - Added the Norma supermarket and "Cem's Garage"
- 1.1 - Added Achievements
- 1.1.1 - Made Heavy Bullets craftable, Reaver Operator now shoots Heavy Bullets, AK-67 now shoots constantly when active, Drip and Spaxium craftable for as long as I haven't fixed the spawning rate
- 1.2 - Chicken-Egg-Sandwiches are now more efficient, Added "Ripps" Chips, Added "Surf" Cola, Added Normas with different loot (4), Normas are now more rare + they don't spawn in the air anymore, Added Villager-profession "Norma cashier", Changed SirKenpa and Guga spawn behaviour
- 1.2.1 - Fixed Norma spawnrate + Norma villager trades
- 1.3 - Added Utah biome, Added Lidl Structure and Items
- 1.3.1 - Changed Bugged Norma Cashier Skin + Zombified Version, Added "Big Howdy" NPC in the Utah Biome, Added "Howdy Knife" as loot from "Big Howdy"
- 1.4 - Mobs with long-range weapons (SirKenpa, etc.) now attack from long range, Changed Mob Spawn behavior for Guga, The Lidl Supermarket doesn't spawn in the "Utah" biome anymore to make way for a building in future updates. It now spawns in all taiga biomes, With the new "Block of China", crafted from red and yellow wool you can train a "Temu Villager", You can obtain the following new items from the "Temu Villager": 1.9 TDI Diesel Engine (Redstone Output, by right clicking you get a drip of oil which you can use to craft 5w30), Sticc (Edible stick from my 1st mod), Explosive Crêpe, Peter Griffin Spawn egg (rideable, once Peter is hit by lightning he turns into his evil clone Retep), Aperol Spritz Keg (By right clicking it you get an infinite amount of Aperol Spritz to drink), In Spaxium II Theme Song Music Disc, Ling Long Phone (with 2 apps: One triggers an explosion, the other one lets you deliver food for 1 emerald), Mysterious Chinese Nic-Pouches
- 1.4.1 - Howdy Knife Melee disabled, Howdy Knife now breaks after 200 uses, Howdy Knife can't be duplicated anymore, Aperol Spritz stack now capped at 16, Aperol Spritz delivers less saturation, Sticc is now less poisonous, The bomb feature on your phone now does less damage, Fixed Drip and Spaxium Ore generation, Fixed Guga spawning
- 1.4.2 - Drip and Spaxium can no longer be crafted from gold and diamonds, Removed SirKenpa, Guga and Big Howdy nametags to make them harder to find, NPCs now spawn more frequently, Utah Ore for new recepies (no use yet), Utah Maps placeholder app on the ling long phone added (also no use yet)
- 1.5 - Added Utah Bullet, Added Mighty5Pistol, Added Salt Lake Shotgun, Added Canyonland Odin, Added Walmart, You can now call Guga through your phone

