In Control!

Be In Control of mob spawns

File Details

InControl - 1.21-10.2.0

  • B
  • Nov 29, 2025
  • 338.54 KB
  • 13.3K
  • 1.21.1
  • NeoForge

File Name

incontrol-1.21-10.2.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:in-control-257356:7273472"
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InControl 1.21-10.2.0


   - Fixed loot handling. It was 100% broken before
   - Removed summonaid.json. It's obsolete since you can now test for spawntype
   - New 'ai' command for spawn.json to change the ai of mobs. This is currently still experimental
   - Attempt to make parsing spawner.json more robust on foreign language systems
   - Thanks to Goodbird from CustomNPCs InControl now has support for CustomNPCs. You can use the 'npc' condition to test for NPCs and you can spawn npbs with spawner.json or events.json
   - New 'minlight_sky' and 'maxlight_sky' keywords to specifically test for skylight
   - Also added 'minlight_sky' and 'maxlight_sky' to the spawner 'and' and 'not' blocks
   - Added new vertical 'cylinder' type for areas. x and z are the horizonal circumference and y is height
   - The 'mob' keyword for spawn.json now also understands mob tag id's (starting with '#')
   - New 'blocktest' keyword which adds a much more flexible way to test for blocks above or under the spawn position
   - The 'incontrol info' command now also shows the block light, sky light and full light at the player position. In addition it shows the current day time and day count