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Improved Mobs (Forge, NeoForge)

Harder mobs for increased difficulty

File Details

improvedmobs-1.21.1-1.13.0-neoforge.jar

  • R
  • Oct 12, 2024
  • 316.64 KB
  • 720
  • 1.21.1
  • NeoForge

File Name

improvedmobs-1.21.1-1.13.0-neoforge.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:improved-mobs-282639:5807136"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Improved Mobs 1.13.0

  • Port to 1.21.1

  • Redo integration mod for difficulty:

  • Config changed from true/false to OFF/ON/ADD

  • OFF and ON behave as old true/false but ADD allows stacking on top of existing ones for even more mayham

  • LevelZ and PlayerEX now has a multiplier config

  • Allow pehkui integration to be more configurable with size chance and flag for individual mobs

  • Disable overlay being shown with f3 debug toggled

  • Allow negative values for difficulty increase. To use that use | as a delimiter instead of -

  • Add config for line of sight requirements

  • Add breaking speed modifier config

  • Add armor trim chance

Improved Mobs 1.12.4.b

  • Fabric: Fix client packet registering on server

Improved Mobs 1.12.4

  • Update to 1.20.6

  • equipment.json got rewritten! If you have the old version a backup will be created.
    - Modify target goal instead of remove and replace which should fix anconcurrent exception

For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.21/Changelog.md