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Improved Mobs (Forge, NeoForge)

Harder mobs for increased difficulty
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improvedmobs-1.20.1-1.12.0-forge.jar

File nameimprovedmobs-1.20.1-1.12.0-forge.jar
Uploader
flemmli97flemmli97
Uploaded
Mar 14, 2024
Downloads
14.8K
Size
306.7 KB
Mod Loaders
Forge
File ID
5182359
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:improved-mobs-282639:5182359")

Learn more about Curse Maven

What's new

Improved Mobs 1.12.0

  • Redid various configs!

  • Entity flag list now accepts tags. Prefix them with #

  • Tags in block break list need to be prefixed with a #. Old configs not using # for tags will not work anymore

  • Add increase per block for distance based difficulty. You can add a triple x-y-z in Difficulty Increase instead where z is the increase per block.

  • Add block tags which mobs can see through improvedmobs:see_through: Default include glass and leaves

  • Serverside entities are handled on creation instead of load now which might fix some stuff

For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.20.1/Changelog.md