improvedmobs-1.20.1-1.12.0-forge.jar
Curse Maven Snippet
What's new
Improved Mobs 1.12.0
Redid various configs!
Entity flag list now accepts tags. Prefix them with #
Tags in block break list need to be prefixed with a #. Old configs not using # for tags will not work anymore
Add increase per block for distance based difficulty. You can add a triple x-y-z in
Difficulty Increaseinstead where z is the increase per block.Add block tags which mobs can see through
improvedmobs:see_through: Default include glass and leavesServerside entities are handled on creation instead of load now which might fix some stuff
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.20.1/Changelog.md
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