promotional bannermobile promotional banner

Improved Mobs (Forge, NeoForge)

Harder mobs for increased difficulty
Back to Files

improvedmobs-1.20.1-1.11.7-forge.jar

File nameimprovedmobs-1.20.1-1.11.7-forge.jar
Uploader
flemmli97flemmli97
Uploaded
Feb 10, 2024
Downloads
59.6K
Size
301.4 KB
Mod Loaders
Forge
File ID
5096596
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:improved-mobs-282639:5096596")

Learn more about Curse Maven

What's new

Improved Mobs 1.11.7

  • New config Restore delay allowing broken blocks to be restored after certain time.
    Default is 0 (disabled).
    Block entity data will not be restored (e.g. chests will spill their contents on being broken but the content will not be restored)

  • Add option to ignore mobs from spawner from being affected by this mod

  • Fix enchanting not working

  • Potentially fixing concurrent exception with ridden mobs

  • Fix line of sight check reversed when using neutral aggressive check

  • Fix block breaking progress not working properly

  • Fix a nullpointer with custom pathing

  • Use a custom water navigation for the guardian mount: Fixes an edge case where if a zombie converts to drowned while riding the guardian mount it will crash the game

For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.20.1/Changelog.md