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Improved Genetics

This mod basically adding DNA mechanic for every Living Entity and let users to create modified offsprings for their entities via custom machines.
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improved_genetics-0.8.1.jar

File nameimproved_genetics-0.8.1.jar
Uploader
CreepSkeet_CreepSkeet_
Uploaded
Jul 24, 2026
Downloads
29
Size
1.4 MB
Mod Loaders
NeoForge
File ID
8499686
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:improved-genetics-401395:8499686"

Learn more about Curse Maven

What's new

Improved Genetics 0.8.1

Fixes

  • DNA Editor multiplayer desync: on servers and LAN worlds, players other than the host saw gene slots scrambled or empty (core genes invisible, additional genes in the wrong slots) and could not place genes correctly. Gene slots now register in a fixed order, so every player sees and edits the exact same layout. Updating is strongly recommended for multiplayer.
  • Deactivated Genebots are now silent: a deactivated Genebot no longer plays its own hurt or death voice when hit (you still hear your attack impact).
  • Ghost sound in Lab Ruins: Genebots no longer play a mission sound when their chunk loads, so approaching a lab no longer triggers robot sounds from deactivated units.

Improvements

  • Microscope cells reworked: cells under the microscope have a fresh translucent design with a glowing nucleus, and they now gently breathe and drift with a smooth, frame-rate independent animation.
  • Calmer cell movement: each cell now drifts at its own slightly randomized, slower pace instead of darting around, and the speed is identical on every machine regardless of FPS or monitor refresh rate.

This mod has no additional files