File Details
ImprovedFirstPerson1.5.2r2.jar
- R
- Jun 14, 2013
- 29.85 KB
- 9.4K
- 1.5.2
File Name
ImprovedFirstPerson1.5.2r2.jar
Supported Versions
- 1.5.2
New features:
- Eating animation!
- Bows are now held in a way that keeps them from going through your head most of the time. (Also, a simple strafing tilt animation was added for when the player is pulling back a bow)
- Added a key to toggle IFP in-game (default F6).
- The body tilts forward and arms spread out when looking down to make it easier to see below (varies based on FOV to make it more effective).
- Made arrows attempt to avoid being in the player's face in first person.
Other changes:
- 3D items (tools, swords) will be swung with more force now.
Bugs fixed:
- The player's body rendered twice in first person due to the entity render pass not being checked in the entity rendering hook.
- The player's body rendered thrice in third person (due to the bug above and IFP not checking if the view was set to first person).
- IFP camera transforms caused anaglyph mode to be useless.
Caveats
Requires Kes5219's util classes, download them here: Adfly or direct

