immunity_accessories-2.5.0
Curse Maven Snippet
What's new
Added
- Curse Affinity player attribute: a dedicated occult percentage stat determining cursed crystal drop chances (0.1% base chance)
- Daily curse cycle: with the start of each new day, players face a risk equal to their Curse Affinity of being inflicted with a random harmful effect for 1 minute (protected if wearing a corresponding immunity amulet)
- Config option enable_daily_curse_cycle to toggle the daily curse event on or off
- Developer event CursedResonanceDayEvent allowing addons to intercept, modify, or cancel daily curse afflictions
Changed
- Replaced vanilla Luck in the crystal drop formula with the new Curse Affinity player attribute
- Slaying an afflicted mob retains the 2x drop chance bonus (or 5x if both the player and the mob share the affliction)
Fixed
- Fixed jittery animation and frozen rotation for cursed crystal items lying on the ground
- Fixed item duplication when receiving cursed crystals as quest rewards or via fake item delivery
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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