immortalstorage-neoforge-mc1.21.1-nf21.1.235-0.0.4.jar
Curse Maven Snippet
What's new
ImmortalStorage 0.0.4
简体中文
本版本包含相对 0.0.3 的全部用户可见变更。
支持环境:Minecraft 1.21.1 · NeoForge 21.1.235 · Java 21
新增
仙窍终端
- 空窍与仙窍存储终端新增第四阶段解锁的内置锻造台。
- 锻造台包含模板、基础、追加材料和结果槽位,使用原版锻造配方系统。
- 支持从个人存储及玩家背包自动填充材料。
- 支持 JEI/EMI 锻造配方填充。
- 新增显式磁铁开关。开启后自动收取玩家周围精确
13×13×13范围内的掉落物,关闭后停止自动吸取。 - 按住 Shift 悬停终端物品时显示精确存储数量。
- 搜索框输入期间忽略 E 键,不再关闭终端。
- 模块按解锁顺序排列为:内置合成 → 锻造台 → 内置仙炉 → 仙窍管理。
- 加长仙窍管理侧栏及 JEI/EMI 避让区域,确保所有按钮完整显示。
古玉、采气瓶与混元一气
- 古玉加入全部原版可疑的沙子与可疑的沙砾考古战利品表。
- 古玉默认获取概率为 5%,可通过配置文件调整。
- 新增采气瓶:
- 蕴灵晶、玻璃瓶、仙元无序合成。
- 耐久 1024。
- 不可堆叠。
- 稀有度 Rare。
- 新增一次性采气瓶:
- 灵晶、玻璃瓶、真元无序合成。
- 最大堆叠 16。
- 稀有度 Uncommon。
- 新增混元一气:
- 最大堆叠 64。
- 稀有度 Rare。
- 在任意维度最低建筑高度以下,或者最高建筑高度上限处,对空气右键即可采集混元一气。
- 采气瓶每次损耗 1 点耐久,一次性采气瓶每次消耗 1 个。
- 产物优先进入玩家背包,背包无法完整接收时再进入个人存储。
- 混元一气右键生物后消耗 1 个,使目标在 10 tick(0.5 秒)内连续缩小至零并消失,不计为击杀。
- 成功转化后掉落目标对应的刷怪蛋。
- 刷怪蛋从运行时全局物品注册表中的全部
SpawnEggItem子类解析,不依赖创造模式物品栏或硬编码实体名单。 - 支持模组生物以及组件定义的刷怪蛋。
- 新增可配置的禁止作用实体列表。
- 玩家始终不会受到混元一气作用。
- 玩家渡劫期间禁止使用混元一气。
- 对末影龙使用时,会先正确完成末地龙战流程,再执行非击杀移除,防止末地通关流程卡死。
灵器与仙墟锻灵剑
- 灵器新增第五种模式:传送模式。
- 每次传送消耗 1 仙元,并沿玩家面向方向移动。
- 传送距离可在 1–20 格之间调节,默认 20 格。
- 按住可配置的模组特殊功能键并滚动鼠标滚轮即可调整距离,默认按键为反引号键。
- 传送严格执行设定距离,不检查沿途方块或落点碰撞。
- 允许穿墙,也允许进入会造成窒息的位置。
- 仙墟锻灵剑作用范围从
13×13×13提升至27×27×27。 - 被传送目标获得 40 tick(2 秒)绝对禁锢:
- 速度持续清零。
- 位置持续锁定。
- 实体碰撞、挤压和外力均无法使其移动。
稳定化迷你仙墟
- 配置界面新增可展开的
5×4物品过滤格。 - 可使用手持物品点击过滤格进行设定。
- 支持将 JEI/EMI 原料拖入过滤格。
- 空手左键可清除格子内容。
- 新增组件/NBT 匹配开关。
- 新增白名单/黑名单工作模式:
- 正常白名单模式只吸取名单内物品。
- 正常黑名单模式拒绝吸取名单内物品。
- 反转白名单模式只推出名单内物品。
- 反转黑名单模式不推出名单内物品。
- 遍历存储时跳过禁止推出的条目。
- 灵器扳手可链接同维度、相反状态的两个稳定化迷你仙墟。
- 链接后双方共享同一容器,容量不叠加。
- 首次合并产生的溢出内容会以掉落物形式释放。
- 手持扳手右键稳定化迷你仙墟可记录目标。
- Shift 右键空气可清空扳手记录。
- 对相同状态目标右键时提示状态不相反,不建立链接,也不清空当前记录。
- 重新选择来源时会用新的稳定化迷你仙墟替换旧记录。
- 仅允许同维度链接。
- 手持扳手状态的灵器时,以白色直线显示连接。
- 破坏任意一端会清除双方链接。
- 仅破坏一端时,共享内容保存在未破坏端。
- 双方同时破坏时,共享内容正确掉落。
迷你仙墟链接与 Warp
- 灵器扳手可链接同维度、相反状态的两个普通迷你仙墟。
- 使用与稳定化迷你仙墟一致的记录、清空、验证和白色连接线流程。
- 若扳手此前记录的是稳定化迷你仙墟,会清空旧类型并记录新的普通迷你仙墟。
- 破坏任意一端时清除双方链接信息。
- 已链接的普通迷你仙墟新增 Warp 开关。
- Warp 开启后,每 tick 将正常吸引状态端的合格实体单向传送至反转状态端。
- 仅传送碰撞箱实际接触中心方块的实体,与伤害判定范围一致。
- 可传送生物和掉落物。
- 是否传送玩家由“对玩家生效”开关决定。
行为调整
- 反转迷你仙墟现在会把原传送力度强制设为“无”,不再设为“强”。
- 普通迷你仙墟操作方式与稳定化版本同步:
- 直接右键打开配置界面。
- 空手 Shift 右键切换状态。
- 灵器扳手 Shift 右键拆下。
- 普通迷你仙墟拆下后不携带配置 NBT。
- 普通迷你仙墟任意一端被破坏时会清除链接。
- 稳定化迷你仙墟按照幸存端或同时破坏规则保存或掉落共享内容。
- 模组版本、网络协议和发布元数据更新至
0.0.4。
修复
- 修复混元一气对铁傀儡使用时无法掉落刷怪蛋的问题。
- 刷怪蛋现在根据全局注册物品的真实默认堆栈解析实体类型。
- 铁傀儡、末影龙和模组生物共用同一通用刷怪蛋解析路径。
- 修复磁铁开关看似无法关闭的问题。
- 磁铁按钮的可见性、可点击状态和文字现在会持续同步,开启与关闭均会立即刷新。
- 修复 Warp 错误传送整个吸引范围内实体的问题。
- 修复 Warp 在“对玩家生效”关闭时仍然传送玩家的问题。
- 修复灵器传送被墙体或安全落点搜索阻挡的问题。
- 修复背包部分或完整接收混元一气后,后续存储交付判断错误的问题。
- 修复磁铁扫描区域,使其严格为
13×13×13。
资源与手册
- 新增采气瓶、一次性采气瓶、灵器传送模式、混元一气与灵魂涌动的正式材质资源。
- 新增完整中英文语言文本。
- 新增配置说明、Patchouli 页面、物品模型、配方、考古战利品修改器和对应回归测试。
English
This release contains the complete user-visible change set from 0.0.3.
Supported environment: Minecraft 1.21.1 · NeoForge 21.1.235 · Java 21
Added
Kongqiao and Xianqiao Terminals
- Added a Stage-4 embedded smithing table to both Kongqiao and Xianqiao storage terminals.
- The smithing table provides template, base, addition, and result slots backed by the vanilla smithing recipe system.
- Added automatic ingredient filling from personal storage and the player inventory.
- Added JEI and EMI smithing-recipe transfer support.
- Added an explicit magnet switch. When enabled, dropped items inside the exact
13×13×13area around the player enter personal storage automatically. Disabling it stops automatic collection. - Holding Shift over a terminal entry now displays its exact stored amount.
- Pressing E while the search field is focused no longer closes the terminal.
- Reordered the modules by progression: embedded crafting → embedded smithing → Immortal Furnace → realm management.
- Enlarged the realm-management panel and its JEI/EMI exclusion area so all controls remain inside the interface.
Ancient Jade, Qi Collecting Bottles, and Primordial Qi
- Added Ancient Jade to every vanilla suspicious-sand and suspicious-gravel archaeology loot table.
- The default archaeology chance is 5% and can be changed through configuration.
- Added the reusable Qi Collecting Bottle:
- Unordered recipe using a Nurturing Crystal, Glass Bottle, and Immortal Yuan.
- 1,024 durability.
- Non-stackable.
- Rare rarity.
- Added the Disposable Qi Collecting Bottle:
- Unordered recipe using a Spirit Crystal, Glass Bottle, and True Yuan.
- Maximum stack size of 16.
- Uncommon rarity.
- Added Primordial Qi:
- Maximum stack size of 64.
- Rare rarity.
- Primordial Qi can be collected in every dimension below the minimum build height or at the maximum build-height boundary.
- The reusable bottle loses one durability per collection, while the disposable bottle consumes one item.
- Produced Primordial Qi enters the player inventory first and falls back to personal storage when the inventory cannot fully accept it.
- Using Primordial Qi on an entity consumes one item and continuously shrinks the target to zero over 10 ticks (0.5 seconds).
- The target disappears without counting as a kill and drops its matching spawn egg.
- Spawn eggs are resolved from every registered
SpawnEggItemsubclass in the runtime-global item registry. - The resolver does not depend on creative-tab contents or hardcoded entity lists.
- Modded entities and component-defined spawn eggs use the same resolver.
- Added a configurable entity-type blacklist.
- Players are always protected from Primordial Qi.
- Primordial Qi cannot be used while the player is undergoing tribulation.
- Converting the Ender Dragon completes the Ender Dragon fight flow before removing it, preventing the End progression from becoming stuck.
Spirit Staff and Immortal-Ruin-Forged Spirit Sword
- Added a fifth Spirit Staff mode: teleportation.
- Each teleport spends one Immortal Yuan and moves the player in the facing direction.
- Teleport distance can be adjusted from 1 to 20 blocks and defaults to 20.
- Hold the configurable mod special-operation key and scroll the mouse wheel to adjust the distance. The default key is grave accent.
- Teleportation always applies the configured distance without checking intervening blocks or destination collision.
- Wall traversal and suffocating destinations are permitted.
- Increased the forged Spirit Sword effect area from
13×13×13to27×27×27. - Affected targets receive 40 ticks (2 seconds) of absolute restraint:
- Velocity is continuously cleared.
- Position is continuously pinned.
- Collision, pushing, squeezing, and external forces cannot move the target.
Stabilized Miniature Immortal Ruin
- Added an expandable
5×4item-filter grid to the configuration screen. - Filter entries can be assigned by clicking with a held item.
- JEI and EMI ingredients can be dragged into filter slots.
- Empty-hand left click clears a filter slot.
- Added component/NBT matching.
- Added whitelist and blacklist modes:
- Normal whitelist mode collects only listed items.
- Normal blacklist mode rejects listed items.
- Reversed whitelist mode ejects only listed items.
- Reversed blacklist mode does not eject listed items.
- Blocked storage entries are skipped during traversal.
- The Spirit Staff wrench can link two same-dimension Stabilized Miniature Immortal Ruins in opposite states.
- Linked ruins share one container without combining their capacities.
- Overflow created during the initial merge drops into the world.
- Right-clicking a stabilized ruin with the wrench records it.
- Shift-right-clicking air clears the recorded selection.
- Selecting a ruin in the same state displays an error without linking or clearing the current selection.
- Selecting a new source replaces the previous stabilized-ruin selection.
- Cross-dimensional linking is not allowed.
- Holding the Spirit Staff in wrench mode displays a white line between linked ruins.
- Breaking either end clears both link records.
- If only one end is broken, the shared contents remain in the surviving end.
- If both ends are destroyed together, the shared contents drop correctly.
Miniature Immortal Ruin Linking and Warp
- The Spirit Staff wrench can link two same-dimension Miniature Immortal Ruins in opposite states.
- Ordinary ruins use the same selection, clearing, validation, and white link-line workflow as stabilized ruins.
- Recording an ordinary ruin replaces any previously recorded stabilized ruin.
- Breaking either end clears both ordinary-ruin link records.
- Added a Warp switch to linked Miniature Immortal Ruins.
- When Warp is enabled, eligible entities entering the normal-state side are sent to the reversed side every tick.
- Warp affects only entities whose bounding boxes actually touch the center block, matching the damage check.
- Living entities and dropped items are eligible.
- Player transport follows the existing affect-players switch.
Changed
- Reversed Miniature Immortal Ruins now force the previous teleport-strength setting to None instead of Strong.
- Ordinary Miniature Immortal Ruin operation now matches the stabilized variant:
- Direct right click opens the configuration screen.
- Empty-hand Shift-right-click toggles the state.
- Wrench Shift-right-click dismantles the ruin.
- Dismantled ordinary ruins do not retain configuration NBT.
- Breaking either end of an ordinary ruin link clears both link records.
- Stabilized links preserve or drop shared contents according to the surviving-end and simultaneous-break rules.
- Updated the mod version, network protocol, and release metadata to
0.0.4.
Fixed
- Fixed Primordial Qi failing to drop an Iron Golem spawn egg.
- Spawn-egg entity types are now resolved from each globally registered egg’s actual default stack.
- Iron Golems, Ender Dragons, and modded entities use the same generic resolution path.
- Fixed the magnet switch appearing unable to turn off.
- Magnet visibility, active state, and label text now remain synchronized and refresh immediately in both directions.
- Fixed Warp transporting every entity inside the attraction field.
- Fixed Warp transporting players while player effects were disabled.
- Fixed Spirit Staff teleportation being stopped by walls or safe-destination searching.
- Fixed output delivery after the player inventory partially or fully accepted produced Primordial Qi.
- Fixed the magnet scan area so it is exactly
13×13×13.
Resources and Handbook
- Added final texture resources for the Qi Collecting Bottle, Disposable Qi Collecting Bottle, Spirit Staff teleport mode, Primordial Qi, and Soul Surge.
- Added complete Simplified Chinese and English localization.
- Added configuration descriptions, Patchouli pages, item models, recipes, archaeology loot modifiers, and corresponding regression coverage.
This mod has no additional files

