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ImmortalStorage

A NeoForge cultivation and personal storage mod featuring ten-stage progression, automation, personal realms, Spirit Swords, Immortal Furnaces, and optional cross-mod integration.
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immortalstorage-neoforge-mc1.21.1-nf21.1.235-0.0.3.jar

File nameimmortalstorage-neoforge-mc1.21.1-nf21.1.235-0.0.3.jar
Uploader
positerpositer
Uploaded
Jul 21, 2026
Downloads
10
Size
4.5 MB
Mod Loaders
NeoForge
File ID
8478677
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:immortalstorage-1617610:8478677"

Learn more about Curse Maven

What's new

ImmortalStorage 0.0.3

Description

ImmortalStorage (仙藏) is a cultivation progression, personal storage, automation, and UUID-bound realm mod. Awaken through the Ancient Jade handbook, advance across ten stages, build expandable Kongqiao and Xianqiao storage, automate items, fluids, energy, chemicals, Mana, Source, and Souls, operate the Immortal Furnace, Source Veins, World Shard Miner, Treasure Basin, and Xianqiao Interface, cultivate Nurturing Crystals, master Spirit equipment and the Immortal-Ruin-Forged Spirit Sword, use Substitute Puppets, construct configurable Miniature Immortal Ruins, and face late-game tribulations. Version 0.0.3 bundles Patchouli and supports optional JEI, EMI, AE2, Refined Storage, Mekanism, Botania, Ars Nouveau, Flux Networks, Industrial Foregoing Souls, Create, and Building Gadgets integrations.

[0.0.3] - 2026-07-21

This section describes user-visible changes from the published 0.0.2 tag to 0.0.3.

Breaking

Renamed the public product from Cultivation to ImmortalStorage (仙藏). The mod ID and resource namespace are now immortalstorage; Java packages, network payload IDs, configuration filenames, command root, mixin configurations, data-pack paths, and the release artifact name use the same identity. Existing cultivation worlds and configurations are not migrated. Remove every old cultivation-*.jar, delete test worlds created with the old namespace, and do not install the old and new builds together. Added

Bundled Patchouli 1.21.1-93 through NeoForge Jar-in-Jar. Ancient Jade now opens one bilingual Patchouli handbook with progression, storage, automation, equipment, compatibility, and real recipe pages; players no longer need to install Patchouli separately.

Added the Nurturing Crystal progression chain: Spirit Iron Nuggets, inactive and active Nurturing Crystal Bedrock, four crystal-growth stages, fortune-aware mature-cluster drops, Premixed Heavy Compound, and Immortal Furnace processing into a Heavy Core.

Added the owner-bound Substitute Puppet. It can be recharged with Nurturing Crystals, activates from the player inventory, Kongqiao, or Xianqiao storage, consumes one of sixteen durability points per rescue, reproduces a totem-style activation, and may teleport the owner to a bound Respawn Anchor.

Added the Miniature Immortal Ruin. Its server-authoritative 13x13 horizontal field can attract or repel entities, apply configurable damage, optionally affect players, and switch between multiple force strengths including teleport mode. Added the Stabilized Miniature Immortal Ruin with a 54-slot internal inventory, configurable 3D collection region and offset, adjustable execution interval, wireframe preview, item collection, reversed item ejection, sided automation, persistent wrench pickup, Silk Touch reset behavior, and a crafting recipe that clears stored configuration.

Added the Immortal-Ruin-Forged Spirit Sword smithing upgrade. It preserves enchantments and tempering, increases each tempering point to 1.5% damage, expands sweep range by 50%, and spends five ImmortalPower to pull targets in a 13x13x13 area to the wielder.

Added a common configuration option controlling whether the forged sword can affect other players. Successfully teleported targets have their velocity cleared and receive a one-second maximum-strength movement restraint. Personal Xianqiao realms now support vanilla beds. A bed no longer explodes, records the exact UUID-bound personal dimension as the player's respawn target, and causes the dynamic level to be restored before later respawn resolution. Assigned Common, Uncommon, Rare, and Epic vanilla rarity tiers to every ImmortalStorage item and block item according to recipe complexity, ingredient scarcity, progression stage, and functional power.

Changed

Ancient Jade no longer maintains the separate custom guide screen, guide payload, pagination/search implementation, or duplicate guide content; Patchouli is the sole handbook implementation.

Source Vein, Stabilized Miniature Immortal Ruin, and Xianqiao Manager inventory previews now use NeoForge's standard item-decoration stage. Their dynamic badge/core rendering is shared by the player inventory, creative inventory, ImmortalStorage terminal, JEI, EMI, and hotbar while remaining below vanilla counts, durability, and tooltips.

The terminal's sort, deposit-all, and filtered-withdraw icons were reduced to half-size artwork with compact spacing while retaining their interaction areas and hover descriptions.

Substitute Puppet Respawn Anchor bindings are cleared when the bound anchor is mined or destroyed by an explosion. Stale bindings are also repaired during login, inventory ticks, and immediately before activation, including puppets stored in Kongqiao or Xianqiao. Miniature Immortal Ruin interaction rules are separated by held item: empty-hand use changes its reversed state, the Spirit Instrument wrench opens configuration, and Shift-wrench dismantling preserves the stabilized ruin's data. Stabilized ruin configuration uses synchronized numeric fields and +/- controls for size, offset, and interval. Boolean states use lit/unlit presentation, and the obsolete redstone-mode control was removed from the finalized interface. Spirit Sword and special-function tooltips now expose their real combat, tempering, teleport, and restraint behavior. Substitute Puppet owner display refreshes to the current player name while ownership remains UUID-based.

Item and block presentation was redrawn for the new progression content, including Nurturing Crystal growth, the black/white reversible ruin core, the crying-obsidian stabilized frame, the forged sword, and corrected transparent crystal render layers.

Fixed

Fixed Applied Botanics and Ars Nouveau startup interactions by initializing the Botania official capability lookup only when both AppBot and Botania are installed, and by making the later Botania registration idempotent.

Fixed AE2 installed-addon bridges so Applied Flux, Applied Mekanistics, Ars Energistique, and Applied Botanics keys map onto the same authoritative Xianqiao ledger without duplicate terminal rows or double accounting; built-in keys remain fallback readers when an addon is absent.

Fixed Ars Nouveau relay endpoint loops: rebinding an interface clears a conflicting opposite endpoint, and old same-position loops repair themselves on the next relay tick.

Fixed Mekanism chemical transfer paths to accept the pipe API's typed and full-stack insertion/extraction calls, preserve each chemical's registered identity/color/name, and push into ordinary connected pipe networks from authorized interface faces.

Fixed Xianqiao Interface pull semantics for items, fluids, FE, Mekanism chemicals, Botania Mana, Ars Source, and Industrial Foregoing Souls. Incoming resources commit to the authoritative personal ledger without requiring a preconfigured output cache; active block automation and passive capability access no longer incorrectly disable one another.

Fixed multi-stack Xianqiao Interface pulls with conservation-first transactions so successful partial transfers cannot duplicate or delete items.

Fixed interface cache configuration so left click records the exact fluid/chemical container item while right click records its contained resource; per-slot face selection supports repeated multi-face edits and server-side resource-family limits.

Fixed Source Vein output badges and animated ruin/manager cores being visible in the hotbar but clipped or misplaced in inventories. Decorators now inherit the caller's final screen scissor instead of applying untransformed slot-local scissors.

Fixed Source Vein item previews to retain their native block model and place the contained item or bucket badge in the lower-right corner without covering the base model or vanilla stack count.

Fixed ruin-core overlay tinting, depth behavior, and reversed colors. The core now uses a solid black/white body with an occlusion-respecting opposite-color outline in world and item rendering.

Fixed Nurturing Crystal buds and clusters rendering transparent pixels as black by explicitly using the cutout render type.

Fixed Stabilized Miniature Immortal Ruin collection/ejection persistence, server/client setting synchronization, blocked-target handling, and NBT preservation when dismantled with the wrench.

Fixed the Ancient Jade Heavy Core page to reference the vanilla minecraft:heavy_core item and corrected stale range descriptions to the implemented 13-block limits.

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