Immortality: The Path of Cultivation

A deep Eastern-fantasy magic mod introducing 12 stages of cultivation, active techniques, customized spiritual body constitutions, modular magic arrays, and a dedicated high-Qi dimension.
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immortality-1.6.0.jar

File nameimmortality-1.6.0.jar
Uploader
senri12senri12
Uploaded
Jul 28, 2026
Downloads
16
Size
55.8 MB
Mod Loaders
Fabric
File ID
8525306
Type
R
Release
Supported game versions
  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:immortality-the-path-of-cultivation-1609148:8525306"

Learn more about Curse Maven

What's new

Version 1.6.0 is a full rework of the aspect-chain study mini-game: gone are the strict single-path routing, cell "transformation," and adjacency/polarity "gates" from 1.5.0 — connectivity is now a Thaumcraft-4-style whole-board flood-fill, required nodes are a soft success-chance factor instead of a hard block, and a live "Est. Chance" readout tells you your real odds before you spend Qi and materials. Also included: a round of recipe/ritual detail-page layout fixes that landed after 1.5.0 shipped.


🎲 1. Aspect-Chain Study: Full Mechanic Rework

  • Root cause found for the table/server mismatch: single_path mode was needlessly demanding near-total board coverage, the client's path-finder ignored cell gate rules entirely (so a chain could look valid on the table and still fail on the server), and a tooltip-priority bug hid a cell's real gate requirement behind a generic "Qi Source" label. All three fixed.
  • Redesigned from the ground up, Thaumcraft-4 style:
    • Connectivity is now a whole-board flood-fill from start to finish instead of a strict single snaking path — place your aspects anywhere on the board, no more fighting over turn order.
    • Removed the "transformation" (aspect-changing cells) and "restriction" (required-adjacent-aspect / required-polarity gate) mechanics entirely — from the JSON data through the server logic, the client, and the UI.
    • Required nodes are now a soft success-chance factor instead of a hard block: missing one lowers your odds rather than invalidating the whole attempt. The one rule that stays hard: a connection has to actually reach the finish.
  • New live "Est. Chance" readout on the study screen shows your real success percentage (or "No route to finish") as you place aspects, so you can see a bad attempt coming before you spend Qi and materials on it.
  • Relocated the Est. Chance and Yin-Yang readouts to the right-hand page under the board (they used to collide with the aspect palette on the left); repositioned the aspect palette itself so the info panel has room to breathe.
  • Renamed the "Transform" legend swatch to "Qi Source" — it was always the Qi-cost indicator, not the (now-removed) transform mechanic.

🛠️ 2. Bug Fixes

  • Fixed the recipe/ritual detail page: titles now wrap using the full page width instead of roughly half of it, the crafting-note text no longer overlaps the ingredient grid, and the Breakthrough button no longer crowds the page-turn arrows.

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