immortality-1.5.0.jar
Curse Maven Snippet
What's new
π Immortality: The Path of Cultivation β Version 1.5.0 Release Notes
[!NOTE] Version 1.5.0 is a research & altar overhaul: 33 previously-undocumented items now have full research entries, the Jade Infusion Altar's 17 rituals are documented in-game for the first time ever, a new in-game Atlas tab catalogs all 7 structures, the research map got zoom/pan and a visual refresh, the aspect-chain study mini-game trades hard fail-states for a breakthrough-style success chance, batch talisman crafting, and a long list of bug fixes across cultivation, world generation, and localization.
π 1. Research Tree & Altar Documentation
- 33 previously-undocumented items now have a full research entry (title, description, lore, correct icon) across the Qi, Body, Breakthrough, Beast, Soul, and Dao paths β manuals, beast-drop intent cores, Tomb of the Ancient God relics, Ruined Sovereign Palace relics, and more.
- 9 of those items had no in-game source at all before this update (not craftable, not droppable, not lootable β dead items). They now do:
- Fire/Frost/Life Intent β rare drop from Flame Salamander / Frost Fox / Spirit Beast.
- Immortal Bone Fragment, Celestial Dew Drop β now drop from mining the Immortal Bone Block and Frozen Celestial Dew Block respectively (previously dropped nothing).
- Shattered Celestial Mirror / Sovereign Spear / Dao Bell, Scorched Dao Wood β new top-tier loot pool for the Pedestal Shrine and Ruined Sovereign Palace chests.
- Jade Infusion Altar fully documented for the first time: 17 new research entries with visual ritual diagrams (altar center item + Jade Pedestal ingredients) covering all 10 Rune rituals (Spirit Convergence, Taiji Shield, Mirage Concealment, Sword Forest, Heavenly Lightning, Frost Domain, Life Spring, Gravity Suppression, Flame Lotus, Qi Sealing) and all 7 equipment infusions (Tempered, Ignis Flame, Vigor Life, Swift Wind, Electrum Lightning, Sharp Qi-Edge, Unyielding Fortitude).
- 5 new visual crafting-recipe diagrams: Phoenix Feather, Nine Dragons Manual, Heavenly Ward Pill, Sovereign Ring, Sword Intent Pendant.
- New Atlas tab: an in-game compendium of all 7 world structures β what they are, which biomes to search, what guards them, and their loot tier. This information didn't exist anywhere in-game before.
- Fixed a stage-order bug where a research could require a lower cultivation stage than its own prerequisite, making it permanently unreachable.
πΊοΈ 2. Research Map Overhaul
- Scroll-wheel zoom, centered on the cursor, with a per-category floor so you can always zoom out far enough to see the entire tree at once.
- Map auto-centers and auto-fits on the current category when you switch tabs.
- Node icons now show the actual item instead of a truncated 4-letter label; nodes and tabs are color-coded by category with matching tab icons.
- New per-category background watermark art on the map.
- Fixed connection lines that visually cut through unrelated sibling nodes (e.g. Jade Infusion Altar rituals used to look like they branched off Formation Matrix instead of the altar itself).
- Fixed long titles/descriptions overflowing the page edge or getting cut off on the recipe/ritual detail page; tightened layout so it no longer collides with the page-turn arrows.
π² 3. Aspect-Chain Study Rework
- Removed the hard fail-state for "dead-end" placed tiles β decorative or exploratory placements no longer invalidate the whole board.
- Yin-Yang imbalance and Qi-budget overage now scale your success chance down smoothly instead of instantly failing the attempt.
- Success chance now works like a breakthrough attempt (10β95%, with flawed-success/failure/deviation tiers) instead of a strict pass/fail gate.
- Raised the Qi budget on both study boards (and all per-research overrides) by +3, room for a few more aspect placements.
- A chain that genuinely can't connect start to finish is still an outright invalid attempt β this part stays a hard rule.
π§΅ 4. Talismans
- Batch talisman crafting: create multiple Written Talismans in one go instead of one at a time.
- Renamed the older Lightning/Spatial Shield Talismans to "Ancient Talisman of Thunder/the Spatial Shield" to distinguish them from the newer calligraphy-drawn talisman system.
- Fixed Infused Talisman Paper's Qi cap silently drifting if your cultivation stage changed mid-charge β it now locks in at first charge.
π οΈ 5. Bug Fixes
- Effect-stripping bug: the mod was force-clearing Strength/Speed/Jump Boost/Night Vision from any source β potions,
/effect, other mods β every tick if the matching Qi Focus wasn't active. It now only clears effects it granted itself. - Spatial Storm desync: storm timing was a single shared value across all dimensions; with both the World of Immortals and the End loaded, storms ticked twice as fast and could leak between dimensions. Now tracked per-dimension.
- Flight speed by stage was defined but never actually applied β Ascendant through Void Tribulant now genuinely fly faster at higher stages, matching the per-stage speeds already listed in the README.
- Formation Core collapse no longer levels surrounding terrain with a TNT-equivalent explosion when a flag is lost β it still punishes the player standing there, but can no longer be used to grief a base.
- Removed leftover dead code (duplicate beast-core selection call in breakthrough logic, unused node-label fallback path).
- Localization fully back in sync: 81 missing Russian keys backfilled, all new 1.5.0 content translated in both languages.
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