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Immortal Cultivation (修仙)

Love Chinese mythology but all the other cultivation mods are low Minecraft versions? This Immortal Cultivation Mod (修仙) is a Minecraft mod that adds a Chinese fantasy cultivation system in Minecraft!
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immortal_cultivation_mod-1.2.0.jar

File nameimmortal_cultivation_mod-1.2.0.jar
Uploader
m3e660m3e660
Uploaded
Jul 10, 2026
Downloads
169
Size
10.5 MB
Mod Loaders
NeoForge
File ID
8408719
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:immortal-cultivation-1571510:8408719"

Learn more about Curse Maven

What's new

Added lightning effect for lingbeng
Remade ZhenshanPalmEntity
Added a passive spell 威压
Change the stats (Hp, Qi, Age, and Progress)
Change spell’s cost and damage
Added command to modified players stats
Removed stat cap
Fixed loot tables
Added 轮回真决
Added 定身咒
Added 引雷诀
Added 五雷正法
Added 御风诀
Added 吞天魔功Added 寒啼冰擒功
See the toggle spells list that you toggled
In spell selection screen you can press the spell to see description
Remake spiritual roots
Remade ui
Add a zhuji level entity (with its own ai)
zhuji1 logic
when qi low and enemy 15 blocks away use qi gathering
when hp low use regeneration
when enemy 10 blocks away use fireball
when enemy 5 or lower blocks away use lingbeng and punch them, if qi and hp are all 75 percent or higher then can choose to use lingbeng more time before punch
when hp low use wind step to run away
when enemy 11 block or higher away and hp high, use wind step to chase the enemy
Add a jindan level entity (with its own ai)
jidan1 logic
same spells as zhuji1 but no lingbeng
add a zhenshanplam spell
inject qi into weapons
keybind v
to inject qi into any weapons including modded ones
cost 1% of max qi
after the injecting the amount of qi injected is add to the tooltip of the weapon
amount of qi / 10 = the dmg dealt when attack with this weapon
after attack use up amount of qi / 10 of the qi in the weapon
base dmg of the weapon x 100 = x(the extra qi / 100 ) x 10 = y
if the amount of qi in a weapon is bigger then x then weapon -y durability every sec until not overflow
Added shield bar at the right of the hotbar
Added shield bar at the right of the hotbar
Added 护体气
Added 迷尘障
Added 四方界
Added 固石盾
Added tomb1 structure
Added ruined_ritual structure
When real death occur spawn a corpse of the player containing all the data of the past player
Added attribute 怨气 to all zombie and corpse
The longer they exist in the world higher the 怨气 attribute (1000 tick is one 怨气)
When right click a zombie with a 镇尸符 stop them from moving
When right click a corpse the corpse will stand up with the arm straight up like a zombie add exact 镇尸符 sprite on the corpse face and the corpse stop moving
Right click them with a empty hand to take the 镇尸符 off
镇魂铃 when right click will heal 5% of the max hp of your zombie a 5 block radius cooldown 2 seconds
引魂锣 when holding will have a red point only visible to the player and when right click on a block your zombie will jump to that block and if punch a entity the zombie will attack the entity
The range of the red particle laser is based on the player's block reach
Added 控尸术
Types of zombie and corpse
怨气 = 100; 白僵
怨气 = 500; 黑僵
怨气 = 2,500; 跳僵
怨气 = 12,500; 飞僵
怨气 = 62,500; 游尸
怨气 = 312,500; 伏尸
怨气 = 1,562,500; 不化骨
怨气 = 7,812,500; 旱魃
When right clicking a zombie with blood they can drink it and give +1 怨气
After getting to 1000 怨气 cant consume anymore
Shift right click to feed all of blood in the hand
Different modes for zombies
attack all hostile (in 5 block radius)
defensive (attack all mob that attack owner)
Added coffin item, shift right click to store a zombie
Added 道服
Added a 血晶, crafted by 9 blood, can feed to all zombie and corpse in all levels, each one is +5 
Added Curios slots hair, hair accessory, head accessory, neck accessory, inner clothes, cloak, back accessory, waist accessory
Moved coffin to back accessory support, including Curios rendering
Added blindfold, blindfold2, straw hat, jade pendant, zhenhun bell, and yinhun gong as wearable accessories
Added inventory sprites for accessories and fixed missing textures/positioning
Made waist tools cycle with V while held/equipped
Added jade pendant meditation speed bonus and tooltip
Added 道服 chestplate and worked through texture/model binding fixes
Added 血晶 from 9 blood, with zombie/corpse feeding support
Added custom spawn egg textures where needed
Added/updated English and Chinese translations for missing content
Added Jindan dimension entry from stat menu
Added 金丹 entity in the Jindan world and normal-world player clone
Added Jindan breakthrough screen
Added particle effects during breakthrough
Added shift-right-click 金丹 entity to spend qi and replicate overworld chunks into the Jindan world
Reworked spell selection GUI
Added spell wheel ordering and remembered toggles
Added selected-spell + R cast flow with charging bar
Added/updated several spell scaling effects and combo casting behavior
Added flying sword weapon/entity logic
Added release, recall, control, shoot, ride, and pickup behavior
Added qi cost for controlling/shooting
Added flying sword FX when shooting
Added zombie/corpse grudge progression and ranks
Added higher-rank zombie effects like 尸毒, flying, 阴气 area, drought/dry area
Added 鼎 forging GUI with temperature bar, material slots, 玉简 slot, result slot, progress bar, and start button
Added forging recipes through 玉简, including 飞剑玉简 and 精铁刀玉简
Added mold items: 剑胚, 刀胚, 枪胚, 武器胚
Added weapon materials
Added material purity system and tooltip display
Added forging temperature/quality logic, average temp/purity tracking, and failure still producing a mold
Added tempering by dropping mold into water, with smoke particles
Added 灵火 support from Ignite Flare and normal fire support
Added blockgen fixes and custom geo block rendering fixes
Added forging system: 玉简, materials, temperature GUI, molds, quality/purity/tooltips
Added new crops/items like 糯米 seed/plant, 糯米粥, 墨斗线, 桃木剑, 铜钱剑

This mod has no additional files