ImmersiveVFX-2.0.1-neoforge.jar
Curse Maven Snippet
What's new
ImmersiveVFX 2.0.1
Fixed
- Fixed players, mobs and armor looking too dark with shadows on. In Enhanced they are now lit like blocks, in Normal the sunny side is no longer shaded twice.
Performance
- The Colored Light Engine now skips its screen pass when no colored light is near you.
- Removed an extra copy of the depth image that was made every frame even when nothing needed it.
- Particle effects need less CPU time per frame, the light rays and the dust in them most of all.
- With Sodium, shadows are no longer redrawn when a chunk is rebuilt only for a light change, such as when a torch is placed nearby.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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