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Immersive Weapons

Immersive Weapons is more than just a weapons mod aiming to spice up your combat skills.

File Details

immersiveweapons-1.21.10-1.34.0-sources.jar

  • R
  • Dec 9, 2025
  • 5.86 MB
  • 11
  • 1.21.10
  • NeoForge

File Name

immersiveweapons-1.21.10-1.34.0-sources.jar

Supported Versions

  • 1.21.10

Curse Maven Snippet

NeoForge

implementation "curse.maven:immersive-weapons-494454:7310469"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

This major update ports to MC 1.21.10.

Feature Changes / Additions

  • IW copper items have been removed as vanilla now includes them
  • Tiltros noise generation is now fully customized via datagenerators
    • This allows for a new floating island style generation that is much more vertical than before
    • Tiltros biomes have been reworked to better fit the new generation style
  • Added a deepslate variant of the Rock Spider when spawning at or below Y=0
  • Added a Mooglow entity that spawns in the Starlight Plains
    • Similar to the Mooshroom
  • Redesigned Evil Eye flight goals to be more natural and less jittery
  • Ventus armor now has a 15% fall damage reduction per armor piece, on top of the existing 10 blocks of safe fall distance
  • Slightly increased part sizes on the Lava Revenant to make it easier to hit
  • Added Wisp entities to the Tiltros Wastes
  • Nerfed pike damage and attack speed

Bugfixes

  • Fix advancement window background being a missing texture
  • Fix pike and gauntlet attributes not being set as expected
  • Fix pixel color order in bullet impact particles
  • Fix bulletproof stained glass items not being translucent