File Details
Immersive Weapons - v1.32.0
- R
- May 23, 2025
- 6.52 MB
- 277
- 1.21.5
- NeoForge
File Name
immersiveweapons-1.21.5-1.32.0.jar
Supported Versions
- 1.21.5
Curse Maven Snippet
This major update ports to MC 1.21.5.
Feature Changes / Additions
- Changes to Tiltros:
- Increased Tiltros max logical height from 192 to 256 blocks.
- Warmed up the Deadman's Desert slightly to reduce the amount of snow.
- Skybox now has a different texture more similar to The End.
- Portal has a new set of sound effects.
- Ambient light has been disabled to allow glowing blocks to be more visible.
- Firefly bushes naturally generate in Starlight Plains.
- Adjusted various block models to consistently face the same direction in the inventory.
- Flag blocks now check to ensure they have stable ground.
- Changes to the scoped musket:
- The zoom animation is smoother.
- No longer a separate item; it is handled with a data component.
- Adding a scope to the musket is now done via an anvil.
- Changes to the Lava Revenant:
- Hitboxes have been significantly adjusted.
- A configuration option has been added to adjust the strength of blocks it can destroy.
- Evil Eye attributes are now affected by their size.
- Added the Dying Soldier and The Commander to the
minecraft:raiderstag, allowing bells to identify them. - The explosive chocolate bar is now almost entirely indistinguishable from a normal chocolate bar.
Bugfixes
- Unclamped damage resistance attributes on accessories; this fixes the Berserker's Amulet not having a damage vulnerability downside.
- Fix occasional crashes when some soldier-type entities lose their firearms and try to perform melee attacks.

