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Immersive Weapons

Immersive Weapons is more than just a weapons mod aiming to spice up your combat skills.

File Details

Immersive Weapons - v1.31.0

  • R
  • Feb 6, 2025
  • 6.40 MB
  • 167
  • 1.21.1
  • NeoForge

File Name

immersiveweapons-1.21.1-1.31.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:immersive-weapons-494454:6165872"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

This major update adds some new features after quite some time. It continues to target MC 1.21.1.

Feature Changes / Additions

  • New material tier, Void
    • An End-themed set containing new tools, armor, weapons, and blocks
      • An upgrade to both Astral and Starstorm sets
    • Dragon's Breath Cannon
      • An upgrade to the Hand Cannon, launching Dragon Fireballs
    • Teleporter Block
      • Teleporters can be linked together using pliers, to instantly warp entities between two locations
    • Void Blessing accessory
      • Upgrade to Hans' Blessing, adding protection to falling into the void by warping the player back to their spawn
  • Replace overworld biome implementation (Battlefields)
    • Replaced BiomeSquisher for Biolith due to lack of maintenance
    • Reimplemented MC 1.20.1-era surface rules for the Battlefield
    • Deep Dark biomes should now be discoverable again (an issue with the library itself, BiomeSquisher#47 and BiomeSquisher#48)
    • This can affect the generation of existing worlds

Bugfixes

  • Add missing entries to ore tags