File Details
Immersive Weapons - v1.31.0
- R
- Feb 6, 2025
- 6.40 MB
- 167
- 1.21.1
- NeoForge
File Name
immersiveweapons-1.21.1-1.31.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
This major update adds some new features after quite some time. It continues to target MC 1.21.1.
Feature Changes / Additions
- New material tier, Void
- An End-themed set containing new tools, armor, weapons, and blocks
- An upgrade to both Astral and Starstorm sets
- Dragon's Breath Cannon
- An upgrade to the Hand Cannon, launching Dragon Fireballs
- Teleporter Block
- Teleporters can be linked together using pliers, to instantly warp entities between two locations
- Void Blessing accessory
- Upgrade to Hans' Blessing, adding protection to falling into the void by warping the player back to their spawn
- An End-themed set containing new tools, armor, weapons, and blocks
- Replace overworld biome implementation (Battlefields)
- Replaced BiomeSquisher for Biolith due to lack of maintenance
- Reimplemented MC 1.20.1-era surface rules for the Battlefield
- Deep Dark biomes should now be discoverable again (an issue with the library itself, BiomeSquisher#47 and BiomeSquisher#48)
- This can affect the generation of existing worlds
Bugfixes
- Add missing entries to ore tags

