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Immersive Weapons

Immersive Weapons is more than just a weapons mod aiming to spice up your combat skills.

File Details

Immersive Weapons - v1.30.4

  • R
  • Oct 27, 2024
  • 6.32 MB
  • 76
  • 1.21.1
  • NeoForge

File Name

immersiveweapons-1.21.1-1.30.4.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:immersive-weapons-494454:5851971"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

This minor update fixes several bugs.

Feature Changes / Additions

  • Add Celestial Altar block
    • Effectively replaces the Skygazer enchantment upgrade trades
      • This fixes several issues related to the way trades are handled in MC 1.21, due to them not having stack context
    • Acquired via a trade with a Skygazer

Bugfixes

  • Fix Super Hans being killable before defeating the Champion Tower
  • Fix Super Hans not being respawnable by tossing a Hans' Blessing into fire on a Champion Tower
  • Fix random bear trap NullPointerException crashes with some entities
  • Fix max enchant color not applying correctly
  • Fix a trade for the Skeleton Merchant being zero-cost and therefore not being able to save properly when it is rolled