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Immersive Portals, Survival Compatibility

Immersive Portals, Survival Compatibility is a modification that aims to make the more advanced elements of immersive portals available in survival.

File Details

Immersive-Portals-Survival.V4.jar

  • R
  • Feb 10, 2024
  • 815.33 KB
  • 253
  • 1.20.1
  • Fabric

File Name

Immersive-Portals-Survival.V4.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:immersive-portals-survival-compatibility-970862:5095897"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

adds a pair of gamerules offered by this mod is the "Movement Scale Factor >1" (default 0) and "Movement Scale Factor <1" (default 0), these both require the Pehkui Mod.

Both the gamerule change your movement capabilities at different scales, "Movement Scale Factor <1" changes your movement for scales less than 1 and "Movement Scale Factor >1" changes you movement for scales greater than 1. For example if your scale is 2x normal and your Scale Factor is 100 (The scale Factors are divided by 100 so 100=1, 200=2, 50=0.5 ect) you will move at half your normal speed for that scale.

The equation for this calculation is y=(1/x)^F where y is movement multiplayer, x is scale and F is your scale factor. This means that if your factor is 0 your movement will not change, this is the default for immersive portals and is recommended as otherwise you can get weird speed changes when crossing portals.

Remember you can set the factor differently for scales>1 and <1.