Immersive Nation: Undead

Immersive Nation: Undead transforms Minecraft’s hostile mob system by making zombies the primary enemy, creating a darker, survival-focused experience. Other hostile mobs are removed or heavily reduced, while animals and passive mobs remain untouched.

File Details

Immersive Nation: Undead — The Chronos Protocol

  • R
  • Apr 12, 2026
  • 2.10 MB
  • 266
  • 1.20.1
  • Forge

File Name

immersivenationzombie-2.3.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:immersive-nation-undead-1425672:7913221")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

📋 The Official Changelog (v2.3.0)

[THE RESTORATION UPDATE]

  • 🏘️ Village Life: Villagers now spawn naturally in villages. Trade is back!

  • 🥩 Hunter-Gatherer: Vanilla animals (Cows, Pigs, Sheep) now populate the world again.

  • 🛠️ Mod Sync: Explicit support added for Alex's Mobs and Human Companions.

  • 📅 Calendar Fix: The HUD now officially starts at Day 1 / July 19. No more "Day 0" glitching!

  • 🔒 Internal: Heavily optimized Day 50 boss logic. (Redacted for spoilers).

  • 📁 Metadata: Updated mods.toml for the official 2026 launch.