Immersive Nation: Undead

Immersive Nation: Undead transforms Minecraft’s hostile mob system by making zombies the primary enemy, creating a darker, survival-focused experience. Other hostile mobs are removed or heavily reduced, while animals and passive mobs remain untouched.

File Details

immersivenationzombie-1.1.0.jar

  • B
  • Mar 24, 2026
  • 288.33 KB
  • 13
  • 1.20.1
  • Forge

File Name

immersivenationzombie-1.1.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:immersive-nation-undead-1425672:7806957")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

v1.1.0 — THE "MEGA" SURVIVAL OVERHAUL

This massive update shifts Immersive Nation: UNDEAD from a simple zombie mod to a high-stakes survival horror experience.

☣️ New Infection System

  • Timed Survival: Getting bitten now triggers a 60-second infection timer. You must find a syringe to neutralize the virus before time runs out.

  • Panic Audio: A rhythmic heartbeat sound now plays and intensifies while you are infected.

  • Confusion Effect: The virus now causes visual disorientation (Nausea) as it spreads.

🖥️ Custom Survival HUD

  • Virus Progress Bar: A new on-screen meter tracks your infection status in real-time.

  • Bloody Screen Overlay: Visual feedback for infection that grows as the timer depletes.

  • Survival Day Tracker: Keep track of how many days you've survived the apocalypse.

🚨 Operation Cobalt & World Events

  • Military Countdown: Added a custom warning and timer for the Day 6 Operation Cobalt event.

  • The Screamer: New logic where specific walkers can alert the horde to your exact position with a piercing scream.

  • Bloater Fixes: Specialized "Bloater" zombies now correctly trigger explosions within a 3-block radius.