Immersive Football [0.2.3]
Curse Maven Snippet
What's new
Added a new sound that plays when charged shot above red (when punching the ball)
Reworked dribbling (once again -_-) Probably not the last time I'll rework it, but now feels much more connected to the player for a wider potential skill display
Can do body feints etc
Changes default charging keybind to C, feels more intuitive (C = Charge) and easier to reach down from wasd
I want to keep a standard of transparency, so here's my agenda:
I'm fairly happy with the outfield now, and will be picking up goalkeeping from where I left off
Again, this mod is fully playable and stable, even though i listed it as a beta. Only caveat is that goalkeeping is reliant of them just catching the ball, a tiny bit tricky and boring imo, but its what most other football mods do so if that's sufficient for you, see this mod as released.
Biggest hurdle as of now is making the animations and coding an "imaginary" hitbox around them (as animations are purely visual out of the box and the player hitbox remains static and perpendicular to the ground)
Also, I'm simultaneously working on a different project to avoid burnout, keep up with it over in my discord: https://discord.gg/XzAXSZuCED
It's a mod that aims to add tactical gear such as parachutes, thermal goggles etc.
This mod has no additional files

