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Immersive Apotheosis

Immersive Apotheosis overhauls the processes involving upgrading, refining and salvaging gear in Apotheosis to be more engaging and immersive, complete with challenging mini-games.
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Immersive Apotheosis 1.1.0 (Forge 1.20.1)

File nameimmersive-apotheosis-1.1.0.jar
Uploader
OtectusOtectus
Uploaded
Sep 28, 2026
Downloads
20
Size
249.0 KB
Mod Loaders
Forge
File ID
9000124
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:immersive-apotheosis-1716225:9000124")

Learn more about Curse Maven

What's new

[1.1.0] - September 28, 2026

Added

  • Java API (com.otectus.immersiveapotheosis.api). Other mods can widen or narrow a player's crafting assistance with an IPerformanceAssistSource. Register it through ImmersiveApotheosisAPI.registerAssistSource, or send an IMC message to immersive_apotheosis with the method assist_source and a Supplier<IPerformanceAssistSource> payload. When a performance starts, the server multiplies timingWindowMultiplier by every source's answer. Each answer is clamped to 0.5–2.0 and the product is clamped again. A source that throws or answers a non-finite value counts as 1.0. The client receives the final window and simulates the same work.
  • The verdict is written to chat if the table's menu closes before the player dismisses it. It is also written to chat if the verdict arrives after the menu has closed, as an abandonment charged on closing does.

Changed

  • The verdict stays on screen until it is dismissed. Previously it disappeared after 2.5 seconds. Dismiss it with Esc, Enter, the work key or a click. Enter, the work key and clicks are ignored for the first 0.75 seconds, so the stroke that finished the work cannot dismiss it. A key still held from the work, or its auto-repeat, never dismisses it.
  • The workbench has a new stone, iron and brass look:
    • redrawn workpieces for each station;
    • a stage rail that marks each of the process's phases as it is completed;
    • a plaque naming the station's tool;
    • a count-in panel with a "Prepare your tools" countdown;
    • a verdict panel with a badge coloured by outcome band and an animated score bar.
  • Performed salvaging now hands outputs that the table cannot hold to Apotheosis's own SalvagingMenu#giveItem, as an instant salvage does. Mods that hook that method, such as Runic Skills' salvage bonus, now apply to performed salvage too.

Fixed

  • A held Esc no longer confirms an abandon through key repeat. Only a second, separate press confirms.
  • The count-in and verdict panels now render above the workpiece's text and tool markings.

Compatibility

  • The network protocol is unchanged from 1.0.0. The assistance window already travelled in the start message.

[1.0.0] - 2026-09-26

Initial release.

Added

  • Performed stations. Salvaging, socketing a gem at the smithing table, gem cutting and reforging become hands-on processes on a workbench over Apotheosis's own tables:

    • a three-second count-in that Esc cancels for free;
    • mouse work with primary and contextual tools, plus rebindable Space and Left Shift keys;
    • a score from 0 to 100 that picks an outcome band: Perfect, Stable, Frayed, Weak, Failed or Shattered.

    Apotheosis still decides every recipe, item, affix and cost. The server runs the same deterministic simulation as the client and judges every input.

  • Socket floors for player-made work. Fine and Masterwork pieces from Immersive Smithing, Tanning and Jewelry always have at least one and two sockets respectively.

  • Apotheosis categories for Immersive Jewelry. Rings, amulets, bracelets and circlets each have their own affix pool. Gems fit jewelry by borrowing a melee, ranged, body-armor or helmet bonus. Worn pieces apply affixes and gems under Jewelry's rules, and their tooltips show what they grant and which affixes are dormant. The jewelry affixes are ordinary datapack files.

  • Family integration. The Smith's Forge refuses gear with socketed gems. Salvaging yields Binding Leather. Apotheosis's gem dust makes Polishing Compound.

  • ApothicCurios compatibility. Jewelry is left out of ApothicCurios's hook-affix list, so no affix fires twice.

  • The /immersiveapotheosis report operator command.

  • A per-world server config covering socket floors, jewelry balance and the stations.

  • Two station bypasses, each switchable in the config: one for creative players, off by default, and one for players with the immersive_apotheosis.bypass_performances permission, on by default.

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