I'm Creeperman — 我才是苦力怕
Absorb nearby explosions, store their power, and release it as your own timed explosion. Turn creepers and TNT into a resource while managing the risk of overload.
Requirements
- Minecraft Java Edition 1.21.1
- NeoForge 21.1.251 or later in the 21.1 series
- Java 21
- Install the mod on both the server and every joining client. Forge and Fabric are not supported.
Features
- Absorb standard explosions within 8 blocks by default. The nearest eligible player receives the energy.
- Store explosion power with a configurable absorption ratio and a default capacity threshold of 100.
- Choose an integer release level, up to 10 by default. Trigger a two-second fuse with a one-second cooldown after detonation.
- Exceed the capacity threshold to start a 100-second overload countdown. If it expires, a forced explosion releases all stored whole-number power.
- Self-explosions damage the user (50% damage multiplier by default) and can be fatal. Other players follow server PvP rules.
- Blocks and dropped items are protected by default. Destruction can be enabled in server configuration. Player armor and shield durability are preserved against this mod's explosions.
- Compact animated HUD above the health bar, with energy, selected level, overload warnings and an enchantment-like shimmer. Normally hidden; changes reveal it for five seconds.
- Built-in sound presets, a synthesized warning siren, and personal custom sound import through the mod configuration screen. Custom files must be mono OGG, at most 10 seconds and 1 MB. Nearby players can hear configured explosion audio.
- Death clears stored energy. Mod-generated self-explosions cannot be absorbed by another player.
Default controls
- G: start the fuse; press again to cancel an ordinary fuse.
- [ / ]: decrease / increase the release level.
- H: toggle absorption.
- Open Mods → I'm Creeperman → Config for personal sound and HUD settings. Keys can be rebound in Controls.
Configuration and compatibility
Server configuration controls absorption, capacity, overload, damage and destruction. Large destructive explosions may cause performance issues. The mod uses a time budget with a grace period to stop remaining work; completed destruction is not rolled back, and blocking third-party code cannot be interrupted. Mods that bypass standard NeoForge explosion events may not be compatible.
中文说明
吸收周围苦力怕、TNT 等标准爆炸并储存能量,按 G 蓄力自爆,[ / ] 调整等级,H 开关吸收。默认保护方块和掉落物,自身仍受伤且可能死亡;自爆不扣玩家护甲和盾牌耐久。超过上限会进入警报倒计时,结束后强制释放全部整数能量。HUD 位于血条上方,音效与 HUD 可在模组配置界面调整。服务器和加入者都需要安装同版本模组。
Credits
Includes JOrbis (LGPL; license included) and the Lucide Siren icon (ISC; license included). Third-party voice clips remain the property of their respective rights holders; no ownership or endorsement is claimed. Minecraft explosion sounds are referenced at runtime, not redistributed.

