Illager World War 1.1.0 Release.jar
Curse Maven Snippet
What's new
Fixed many bugs Game now runs smoothly Game won't crash when entering villages Fixed Soldier generation in villages Rebalanced some spawns and parameters
Added:
- Declaration Of Non-Belligerence, used to disable incursions
- Added firearms for the player to use
- added two villager professions: Forger and Gun Expert
- added new metal: steel
- added new Soldier type: Flamethrower Soldier
By Deadknea's suggestion:
- when a raid ends, either pillagers or villagers (depending on who won) will rebuild the village where the raid happened. Feature very W.I.P., sometimes the structures won't generate.
By admiring_bhabha2988255's suggestion:
- Villager Soldiers now attack any monster/hostile mob on sight, except for those in their team (iron golems, villagers)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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