Illage and Spillage

Literally just adds new illagers

File Details

1.19.2, V1.2.0

  • R
  • Nov 1, 2022
  • 14.38 MB
  • 740
  • 1.19.2
  • Forge

File Name

illageandspillage-1.19.2-1.2.0.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:illage-and-spillage-576368:4061051")
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(reupload due to a bunch of problematic small bugs found after upload)

This update contains changes to the config file's defaults, be sure to check your config list after updating!

Config change: "illageandspillage:freakager" has been added to the config file's default Boss Randomizer list.

 

-If a mob attempts to target an Imp, Illager Soul or Spirit Hand, it'll now automatically change its target to Spiritcaller
-Crashager no longer uses its attack goal's tick method to attack (goal ticks are way slower than actual ticks)
-Removed clicks from Faker's sounds
-NO MORE CHEESING MAGISPELLER OR SPIRITCALLER (both now have new tricks up their sleeves if they realize they're being cheesed)
-Magispeller now has new animations + sounds to differentiate its attacks: the classic Magispeller you know and love, now up to standards of other excellent bosses
-Magispeller now has a proper death animation
-Magispeller's healing can now be cancelled by dealing enough damage
-Magispeller now keeps distance instead of charging at the player
-Added config options to change the cooldown/effect duration for the Spellbound Book
-Illashooters can no longer spawn with Ominous Banners
-Magispeller's Life Steal no longer heals with invulnerable mobs
-Soul related entities such as Crashager and Faker no longer take potion effects
-Fixed Magispeller falling off of Crashager if it fell in water
-Partial mod translation to Portuguese (Credit to Swmf2022 on Discord)

-Added Crocofang
      -Fang-like monster which is faster but weaker than Ravagers
      -Crocofang + Devastator base models provided by carlo_andre01; thanks Andre!

-Added Preserver
      -Illager that wraps its teammates in hay to protect them

-Added Absorber
      -This tanky miniboss packs a powerful punch, but has no invul frames

-Added Devastator
      -Huge ravaging beast that must be stunned to deal full damage
      -Devastator ironically is a huge addition though. There's a lot I'll need to do to add the Devastator, so for the time being, it'll be released in an unfinished state and slowly worked on.
      -However, that doesn't mean 1.2.0 is without a proper boss. From one of the deepest, darkest corners of the Future Plans lurks something truly horrifying...