iLike2MoveIt - CORE

Companion mod for the iLike2Moveit resource pack. It unlocks the parts that need code: villagers holding their trade item in their animated hands, 3D held items, chicken variants and the wolf "welcome back" reaction. Needs the pack + EMF/ETF.
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iLike2MoveIt-0.1.1-beta.2.jar

File nameiLike2MoveIt-0.1.1-beta.2.jar
Uploader
joanmarcelrjoanmarcelr
Uploaded
Jul 31, 2026
Downloads
31
Size
91.2 KB
Mod Loaders
NeoForge
File ID
8549650
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:ilike2moveit-core-1633863:8549650"

Learn more about Curse Maven

What's new

You must delete the previous jar before installing this one. The mod's internal id changed, so if both files sit in mods/ the game loads them as two separate mods and applies the same patches twice. Remove the old iLike2MoveIt jar first, then drop this one in.

New

  • The mod now sets EMF's asmMaths option to false on its own, in memory. Until now you had to edit config/entity_model_features.json by hand, and if you forgot, the villager silently stopped animating with nothing in the log pointing at the cause. Your config file is never rewritten, and uninstalling the mod leaves your settings exactly as they were.

Changed

  • Internal id and package renamed. This is what makes the step above necessary. Doing it now, while the mod is new, avoids having to break anyone's setup later.
  • The licence declared inside the jar now matches the one on this page: CC BY-NC-SA 4.0.

Everything else behaves exactly as in the previous version.

This mod has no related projects