iLike2MoveIt-0.1.1-beta.2.jar
Curse Maven Snippet
What's new
You must delete the previous jar before installing this one. The mod's internal id changed, so if both files sit in mods/ the game loads them as two separate mods and applies the same patches twice. Remove the old iLike2MoveIt jar first, then drop this one in.
New
- The mod now sets EMF's
asmMathsoption tofalseon its own, in memory. Until now you had to editconfig/entity_model_features.jsonby hand, and if you forgot, the villager silently stopped animating with nothing in the log pointing at the cause. Your config file is never rewritten, and uninstalling the mod leaves your settings exactly as they were.
Changed
- Internal id and package renamed. This is what makes the step above necessary. Doing it now, while the mod is new, avoids having to break anyone's setup later.
- The licence declared inside the jar now matches the one on this page: CC BY-NC-SA 4.0.
Everything else behaves exactly as in the previous version.
This mod has no additional files