[OUTDATED] idogmod-1.0.1.jar
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What's new
Critical fix: Updated EyeFeature and EyelidFeature renderers.
EyeFeature was previously using EntityTranslucent instead of EntityTranslucentEmissive due to an oversight.
EyelidFeature is now using ArmorCutoutNoCull, improving compatibility with mods that change/optimize rendering. Eye animations should now work with any modpack.
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