idlechatter-1.1.0.jar
Curse Maven Snippet
What's new
Added
- 24 new dialogue conditions, so mobs now react to far more than being hurt or targeted. Villagers and pillagers have lines for all of them.
- Weather and time:
rain,thunder,snow,day,night,dark. These are mixed into idle chatter, so a mob in the rain mostly talks about the rain. - What the player is doing nearby:
player_weapon,player_hoe,player_sneaking,player_flying,firework_used. - Greeting:
notice_player. A mob that can see you within a few blocks says hello, roughly once a minute per mob. - Other mobs:
sees_modded_mob, for mobs from other mods in view. - Villager events:
villager_death,villager_born,woken(hit or bed broken while asleep),in_boat,in_minecart. - World events:
chest_opened(unopened loot chests),door_opened(village doors),bell_rung,hero_of_the_village,bad_omen. - Player actions:
sheep_sheared,cow_milked,mob_killed,gamemode_changed,ate_bread,fire_lit,bark_stripped,block_placed,block_broken. - All of these work in data packs and resource packs like the existing conditions.
- New config options:
noticeRange,noticeChanceandnoticeCooldownTicksunder[idle],eventRadiusandeventCooldownTicksunder[reactions], andseeThroughWallsunder[appearance].
Changed
- Bubbles are now drawn in front of blocks and walls by default, so they are always readable. Set
seeThroughWalls = falseto go back to blocks hiding them. - Building, mining and killing mobs are rate-limited much harder than other events, so they don't turn into constant commentary.
- A mob now only picks a topic it can actually speak about, taking profession selectors into account.
- Dramatic events (villager death, hero of the village, bad omen) always get a reaction. Other events keep the normal reaction chance.
- The network protocol changed from 1 to 2. Client and server must both be on 1.1.0 for server-side reactions to work.
- Default dialogue expanded to over 200 line entries, with more profession variants.
Notes
- Client-only installs still get idle chatter, weather, time of day, darkness, greetings, and the reactions to what you are holding, flying and fireworks. The rest needs the mod on the server too.
This mod has no additional files

