identifiable-1.0.1.jar
Curse Maven Snippet
What's new
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CHANGELOG
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1.0.1
- The text is now a panel: the name, then a line per topic, then the id and
the mod name on their own lines at the bottom.
- New display options: mod name, icon, health, armor, player health, block
details, harvest info, light level, villager job, items, spawner mob and
breaking progress, and Text align (left or center), on a new Display
Options page in /idconfig.
- New Enabled setting, a key to hide the panel and a key to blacklist what
you look at (no keys assigned at first); Clear blacklist.
- Invisible creatures and players are no longer shown.
- Long lines wrap instead of running off.
- /idconfig has a Position page: place the panel over the game, with only a
few buttons in the way.
1.0.0
- look-at text for blocks, creatures and players, seeing through liquids, and /idconfig.
- New: drag the text with the mouse (or click to pick it up and click to
place it), text shadow, 4 more colors.
- Shows the in-game name and the id (Show ID setting to hide the id).
- Text sizes, background styles (Dark, Button, Advancement, Tooltip, None),
a range setting (5, 10, 16 or 32 blocks) and alignment (manual, left,
center, right).
- Optional crosshair in third person from behind (appears once the camera
has settled after switching).
- Zoom: hold Z (scroll to adjust, 2x-10x); identifies things up to 128
blocks away while zoomed.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

