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IceeRamen Evolution

A mod that adds elements of naruto to minecraft!
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IceeRamenEvolution3.0.6.jar

File nameIceeRamenEvolution3.0.6.jar
Uploader
iceemaniceeman
Uploaded
Nov 8, 2026
Downloads
1.2K
Size
225.3 MB
Mod Loaders
Forge
File ID
9516780
Type
R
Release
Supported game versions
  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:iceeramen-naruto-mod-863741:9516780")

Learn more about Curse Maven

What's new

# 3.0.6

# NEW DUNGEON: THE GATES OF YOUTH
* A new Lee clan dungeon for 1 to 6 players, the 4th rung in Missions > Dungeons, on an island off the west coast
* Fight through Might Duy's training grounds: the Training Ground (Neji and Tenten), the Prelim Hall (Gaara and the Sand siblings) and the Bone Field (Kimimaro)
* Final boss: Might Guy and Rock Lee on the Sunset Shore. Guy opens more gates as the fight goes on, lighting the gate pillars around the beach, and ends it with Night Guy
* A new gate-themed vault reveal. Rewards include clan rerolls, Enhanced clan rerolls, Enhanced DNA, ryo and the rare Inner Gate Scroll

# ALL EIGHT GATES
* Gates 4 to 8 join the Lee clan tree: Gate of Pain, Limit, View, Wonder and Death
* Four new gate arts: Morning Peacock (Gate 6), Daytime Tiger (Gate 7), Evening Elephant and Night Guy (Gate 8)
* Every gate past the third is opened with an Inner Gate Scroll from the Gates of Youth. Each scroll opens your next gate and its arts for free (no JP). Lee clan only, and you need the Gate of Life first
* Stats never stop you using a scroll, but you need the stats to use each gate (Gate 8 needs 55 Strength and 55 Fortitude)
* After a prestige, gates you opened with scrolls can be bought back with JP, no new scroll needed
* Each gate has its own look: grey steam at Gates 4 and 5, green flames at 6, blue steam at 7 and red Steam of Blood at 8
* Gate 8 lasts 60 seconds with a 20 minute cooldown. When it ends you lose 20% of your max health, or 50% if you end it with Night Guy
* Night Guy never takes more than 60% of a player's max health

# CHANGES & BALANCE
* Gates 1 to 3 last much longer: Gate of Opening 15 min (was 60 s), Gate of Healing 12 min (was 45 s), Gate of Life 10 min (was 30 s)
* Gates 1 and 2 no longer drain health, and Gate 3 drains far less. Their cooldowns are now 2, 3 and 5 minutes (were 1.5, 2 and 3)
* New Big Hits card in Settings: Reduce flashes and Reduce motion for the biggest finishers like Night Guy

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