IceeRamen Evolution

A mod that adds elements of naruto to minecraft!
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IceeRamenEvolution2.3.4.jar

File nameIceeRamenEvolution2.3.4.jar
Uploader
iceemaniceeman
Uploaded
Sep 13, 2026
Downloads
2.8K
Size
126.0 MB
Mod Loaders
Forge
File ID
8869366
Type
R
Release
Supported game versions
  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:iceeramen-naruto-mod-863741:8869366")

Learn more about Curse Maven

What's new

**RINNEGAN CHANGES**

**Paths of Pain**

- Added Deva, Asura, Human, Preta, Naraka, and Animal as Mythical Path rolls after awakening Rinnegan
- Each Path has a 0.01% normal and 0.04% Enhanced Clan Reroll chance, while every rarity tier total remains unchanged
- Normal rolls permanently grant the Path, while Enhanced rolls grant tradable Path Implants that require Rinnegan
- Owning all six Paths automatically unlocks Outer Path

**Deva Path**

- Almighty Push and Universal Pull now complete automatically when Deva Path is acquired
- **Chibaku Tensei**
  - Forms a 24 block sphere over 20 seconds, pulls targets within 48 blocks, and deals 5 damage per second inside
- **Tengai Shinsei**
  - Drops a ready Chibaku Tensei or creates a meteor 90 blocks overhead
  - Deals 21 combo damage or 48.3 standalone damage across a 64 block radius

**Asura Path**

- **Asura Mode**
  - Grants 15% damage reduction, 25% more Strength, 2 blocks of melee reach, and 25% more Asura projectile damage
- **Flaming Arrow Warhead**
  - Fires up to 40 guided missiles over 10 seconds
- **Bazooka Arm**
  - Deals 50 damage, or 62.5 while Asura Mode is active

**Human Path**

- **Soul Removal**
  - Slows one target from 20%→80%, deals 15% of maximum health, and executes targets at 5% health or lower
  - Ignores armor, absorption hearts, and numeric damage modifiers

**Preta Path**

- **Chakra Absorption**
  - Creates an 8 second barrier that absorbs hostile jutsu damage and control while physical attacks remain effective
  - Restores 50% of absorbed jutsu costs and siphons 50 chakra per second from each enemy player within 10 blocks
  - Allows movement, attacks, and other jutsu while active

**Naraka Path**

- **King of Hell: Repair**
  - Restores 10% maximum health and chakra or provides one full health revival with no chakra while unused
- **King of Hell: Interrogate**
  - Captures up to 2 targets, deals 42 total damage, and drains 600 chakra over 6 seconds

**Animal Path**

- Added Multi Headed Dog, Giant Panda, Giant Rhino, Chameleon, and Drill Beaked Bird summons
- Dog splits and fuses, Panda shields its owner, Rhino rushes, Chameleon provides stealth riding, and Bird provides mounted flight combat
- Every summon costs 100 chakra plus 4 chakra per second

**Outer Path**

- **Demon Statue Chains**
  - Restrains up to 6 targets, deals 11 total damage, steals 10% of current chakra, and leaves a 2 second stun
  - Commands 9 seeking dragon heads while Gedo Mazo is active, dealing 40 damage and removing 25% of current chakra on contact
- **Gedo Mazo Summon**
  - Summons a 2,000 health statue with 50% damage reduction and autonomous attacks
  - Its 64 block roar deals 66 total damage, stuns for 3 seconds, and removes 25% of current chakra
- **Six Paths Technique**
  - Summons all six Paths with copied stats, 40% damage reduction, 50% faster movement, and independent combat using the owner's purchased jutsu

**SUSANOO CHANGES**

**Weapons and Combat**

- Added Totsuka Blade and Yata Mirror equipment for Itachi Susanoo
- Added Susanoo Drill equipment for Shisui Susanoo
- Yasaka Beads is now a separate free node under the Humanoid weapon unlock
- Yata Mirror guards for 5 seconds and has a 50% chance to reflect frontal damaging jutsu, followed by 3 seconds of recovery
- Tripled durability across all five Susanoo stages without changing damage reduction
- Perfect Susanoo now uses separate head, torso, arm, and leg hitboxes while wings remain visual only
- Perfect Susanoo sword M1s now deal a fixed 50 damage before defenses

**DUST RELEASE CHANGES**

**Cylinder and Drill**

- Damage now pulses every 3 ticks instead of 5
- Maximum base damage increased from 232→464
- Upgraded Cylinder damage increased from 352→704, 384→768,,768,, and 416→832 across Tiers I→III
- No longer instantly dispels projectiles or ground traps

**Beam Clashes**

- Both players gain 5 seconds of Unstoppable after a resolved clash
- The loser receives Unstoppable after the 1 second root and jutsu silence ends

**ICE RELEASE CHANGES**

**Demonic Ice Mirrors**

- Containment and attack detection now follow the visible dome
- Projectiles, beams, area attacks, Skilled Mist, and Steam Explosion can now damage the mirror shell
- Wood Dragon now attacks protecting mirrors with its remaining passes before returning to the target

**MISSION CHANGES**

**Mission Rerolls**

- Added separate Village and Arena mission rerolls with saved 1 hour cooldowns
- Village rerolls keep the same village, rank, and mission family
- Arena rerolls select another unlocked and unfinished mission between matches

**ARMOR CHANGES**

**Remade Armor**

- Remade 40 village, Police, ANBU, and Kage armor models with vanilla and Epic Fight support
- Added 7 unbreakable Sakumo and black and white Akatsuki armor pieces
- Kage and Akatsuki robe skirts now follow body movement correctly

**VISUALS AND FIXES**

- Added 34 jutsu icons and 27 Rinnegan tree icons
- Shinobi Scrolls and Signed Shinobi Scrolls now appear on the wearer's back
- Overlapping Sai Ink Flush pools now share one rendered surface
- Pressing C while typing in the Jutsu menu no longer changes the combat bar
- Fixed stealth cleanup conflicts involving Crow Clone, Wood Clone, and Demonic Ice Mirrors
- Fixed server crashes involving Tsukuyomi cleanup, Dust Cube distance checks, Wood Arm wrapping, Preta Water Dragon absorption, and Perfect Susanoo login animations

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