IceeRamenEvolution2.1.1.jar
Curse Maven Snippet
What's new
Balance Changes: Dust Release
- Reworked damages on Cylinder/cone
- Every 2s the beam gets less powerful, it's the most powerful during the first 2s.
- 80 damage in the first 2s -> 64 -> 48 -> 40. This should allow Dust to feel better at the start, hitting the entire beam does around the same amount of total damage as before.
- Every 2s the beam gets less powerful, it's the most powerful during the first 2s.
Sage Mode: Previous speed buffs were way too much
- All Sage Modes now have a 10 chakra per second upkeep
- Nerfed Speed % increase across the board(future buffs/nerfs may occur)
- Imperfect Toad Sage: 75%->45%
- Perfect Toad Sage: 100%->60%
- Snake Sage: 85%->50%
- Hashirama Sage: 125%->80%
- Dragon Sage: 150%->100%
- Imperfect Toad Sage: 75%->45%
Tenseigan Chakra Mode:
- Speed % increase: 175%->120%
- TCM now has a 10 chakra per second upkeep
Kage Clans:
- Lightning Chakra Mode: Speed fixed
- has the proper 45% speed increase
- chakra upkeep reduces 25->22
- has the proper 45% speed increase
- Desert Suspension: reduced upkeep
- 40->10 chakra per second upkeep
Boil Release: Skilled Mist Nerfed again by 15%
- Skilled Mist damage per hit 3.4->2.9
Susanoo:
- Chakra upkeep reduced by 50% on Stages 2/3
- 16.75->8.375 chakra per second
Samehada:
- Increased Chakra Drain by 50%
- 2%->4%
General:
- Modes/Dojutsu now shut off when chakra is exhausted
- Fixed many networking issues and a crashing issue, per player performance should be much faster and smoother
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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