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Ice And Fire Port Nicktale

Unofficial Ice and Fire port for Minecraft 26.2/26.3, bringing dragons, creatures, structures and progression to modern NeoForge.
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iceandfire-nicktale-0.1.7-neoforge-26.2.jar

File nameiceandfire-nicktale-0.1.7-neoforge-26.2.jar
Uploader
NitanzNitanz
Uploaded
Oct 24, 2026
Downloads
124
Size
21.4 MB
Mod Loaders
NeoForge
File ID
9305179
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:ice-and-fire-port-nicktale-1721395:9305179"

Learn more about Curse Maven

What's new

0.1.7
- Requires Nicktale API 0.1.4 (wearing one armor piece no longer draws the whole set).
- Sea serpents were drawn far too big (their size was applied twice); they have their original size again.
- Pixie houses were drawn floating above their block with their parts out of place (flowers in the middle, mushroom caps stacked wrong, invisible in inventory slots); they look like the original again and sit on their block.
- Gorgon head, troll weapons and tide trident items also lost their part positions; fixed the same way.
- Spawn eggs have their own spotted egg icon again, with the original Ice and Fire colours for each creature (they all showed the pig spawn egg).
- Pixie houses, gorgon head, troll weapons, deathworm gauntlets and the thrown tide trident use their own item display settings again.
- Dread knights no longer float above their dread horse.
- Fixed a client crash when a myrmex swarmer reached the end of its life.

0.1.6
- Built for the stable NeoForge releases 26.2.0.93 and 26.3.0.95. Requires Nicktale API 0.1.3.
- 26.3: the bestiary and myrmex staff buttons used a NeoForge method that 26.3.0.95 removed; they work again.
- Dragon roosts and caves no longer generate in pairs a few blocks apart. The "Dangerous World Gen Dist Seperation" distance (300 blocks by default) now applies between every dragon roost, dragon cave and other dangerous structure, also when neighbouring chunks generate at the same time. Dragon sites are therefore rarer than before.
- Dragon eggs, dragon scales, dragon scale armor, dragon armor and tide guardian armor showed raw names (item.iceandfire...): they use their proper names again, in every language.

0.1.5
- The original Ice and Fire main menu is back: the table, the open bestiary, flipping pages and creature drawings.
- The Ice and Fire version label moved to the top left so it no longer overlaps the NeoForge version, and a "Nicktale Port" label sits at the top right.

0.1.4
- Dragon flight no longer twitches; smoother climbing and altitude hold.
- Hippogryphs: flight altitude capped at 18 blocks above the ground with a limited vertical speed, they no longer stay floating after landing, and they no longer spin around.

0.1.3
- Smoother dragon flight and swim animations.
- Only tamed dragons fly at the reduced speed; wild dragons keep the original speed.

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