Iberia: Minecraft Made Harder
The philosophy of Iberia is to make Minecraft harder in ways that respect the vanilla Minecraft experience, enhance gameplay, encourage more experiences that are available in the game, and add a dose of reality.
Youtuber JSQ made a great showcase of Iberia 2:
Here's my trailer for Iberia 1:
Documentation: http://rockhymas.github.io/iberia/
Repository: http://github.com/rockhymas/iberia/
Issues: http://github.com/rockhymas/iberia/issues
For some reason in the 1.12.2 version, every time I die and respawn, time resets back to 0, regardless if it's day or night. Is this part of the mod or something? If so, how do I remove it? If not, can you fix it?
I have one question :
Is it possible to disable all the mod change exept for the respawn without change all the config of this mod ?
If it's the challenge section sorry for posting that X/
ok after some testing the challenge section is not my answer...
With these settings, I am still respawning 1000's of meters away from my death.
spawn {
I:distanceToNewSpawnEasy=10
I:distanceToNewSpawnHard=20
I:distanceToNewSpawnNormal=10
I:spawnBorderRadius=20
Do the spawn settings work?
Using latest (2.0-25)
In reply to Minecr4ck:
It's been a long time since I worked on this, but I'm pretty sure the settings mean this:
spawnBorderRadius is a square radius from 0,0, within which all new spawns will be set. So if the random spawn that Iberia comes up with is outside -20,-20 to 20,20, then it will put it inside that area. You likely died a long way from 0,0, and got your new spawn set back there. Also, the distance to your new spawn is a distance from your old spawn, not from where you die. So it's theoretically possible to be 1000 meters away from your old spawn, die, and have your new spawn set right where you are, depending on your settings. Just not very likely.
In reply to rockhymas:
I wasn't far from initial spawn. I've been testing my modpack. I've changed the variables a few different times, with the last one being a matter of 1 digit in length, and it still spawned me 1000+ blocks away.
Maybe its a mod conflict. I'm going to move on. It looks like IquanaTinkerTweaks death/random respawn works.
Thanks for your quick reply!
In reply to Minecr4ck:
Cool, glad there's another mod that covers your needs.
I take it that it isn't possible to add modded pickaxes to the hardstone list?
In reply to JackWick:
It should work, if the modded pickaxe is an instance of ItemPickaxe and you add a config based on the tool material to your config. By default, their is a "<Material>Slowdown" entry in the config for the vanilla material types: Wood, Stone, Iron, etc. If you've got a modded pickaxe and it's tool material is "Copper", you can add a "CopperSlowdown" to the config for hard stone, and it should work.
In reply to rockhymas:
sweet I'll give that a try. What about for something like a Thermal Expansion drill?
In reply to JackWick:
Most likely won't work for that
WHY THE **** EVERYTIME I GET BACK IN TO THE WORLD GAMERULE ARE SET BACK TO DEFAULT BY THIS MOD !!
And don't tell me it's another mod cause everytime I remove THIS mod it NEVER goes back to default !!
"Oh men every time i die it would be fine to keep my inventory and just be in a whole new place !"
oh boy it would be fun IF IT WOULD DO THE THING I TOLD HIM TO DO !!
I don't care if it "breaks the difficulty"
If i put /gamerule keepInventory true
it's for a god damn reason
In reply to keslafaris:
buddy if you need keep inventory and you rage this easily, i don't think that this modpack is for you
In reply to yurmomiscool:
... this aint a modpack ... this is a mod
Does this work for a server because the random respawn seems not to work
Hey there... I was trying to figure out the block ID for the hardened stone. The reason being: I want to blacklist it from vein miner. Anybody who can help me with that?
In reply to Forge_User_47624918:
Got it: iberia:hardstone
found an issue in which the player spawns outside of the world border and then dies after a few seconds.
really annoying
How configurable/modular is this?
In reply to urpset315:
Very. Each feature can be turned off individually, and most of them have other options that can be set in the config file.
Hey, I don’t suppose the hard stone could be made compatible with Tinker’s Construct? Based on tool mining level instead of material?