Introducing Blood and Bones! Have you ever wished for a more challenging damage system? Wanted to encourage caution when risking fall damage? Or sought to add a touch of realism to your gameplay? Your search ends here. This mod adds two new mechanics: bleeding and broken bones. Heal 2 damage and stop bleeding with a bandage, or mend broken legs with a splint. Find the recipes under the images tab!
Bleeding inflicts minor damage periodically and can ultimately be fatal. A broken leg results in a significant reduction in speed (slowness 3). It also deals more damage when you jump or fall, because your leg is still healing!