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I Can Take A Horde

“I Can Take a Horde” is a server-side mod that reduces hostile mob AI cost without freezing mobs or breaking combat. It uses capped frontline leaders, staggered followers, and reduced pathfinding so large groups don’t force full AI on all nearby mobs.
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I Can Take A Horde 1.2.0

File nameicantakeahorde-neoforge-1.2.0.jar
Uploader
CasmierCasmier
Uploaded
May 8, 2026
Downloads
17
Size
48.6 KB
Mod Loaders
NeoForge
File ID
8057045
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

NeoForge

implementation fg.deobf("curse.maven:i-can-take-a-horde-1531508:8057045")

Learn more about Curse Maven

What's new

I Can Take A Horde 1.2.0

  • Active AI cap for nearby hostile mobs in dense close-range fights
  • Close-range AI arbitration so only the most important nearby mobs run full AI every tick
  • Tick staggering for follower mobs to spread heavy AI work across multiple ticks
  • Leader-first execution priority so attackers, horde leaders, and nearest threats stay most responsive
  • Pathfinding recalculation budgets to reduce lag spikes from too many mobs repathing at once
  • Improved close-range horde performance without freezing mobs or breaking combat feel

This mod has no related projects