Hyxcate (Night/Day Events & Meteors)

Blood Moon, Eclipse, Meteors, and other celestial events for 1.12.2⁉️

File Details

1.2.0

  • B
  • May 1, 2026
  • 4.32 MB
  • 176
  • 1.12.2
  • Forge

File Name

Hyxcate-1.12.2-1.2.0.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hyxcate-1403947:8019627")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

The mod is currently in BETA, things are subject to change and even be removed! Be sure to backup your worlds, because attribute IDs have been reset on this update!

You'll now also need Expanded Events installed in order to run Hyxcate!

  • Expanded Events is now a mandatory dependency! This mod allows us to apply attributes on enchantments and have better control of sprinting
  • Added smooth transitioning when events start (huge thanks to ferrys!)
  • Added the Lunar Damage attribute, Lunar Damage counts as extra damage but only during the night
  • Added the Solar Damage attribute, Solar Damage counts as extra damage but only during the day
  • Added the Lunar Ward attribute, Lunar Ward will completely negate damage but only during the night
  • Added the Solar Ward attribute, Solar Ward will completely negate damage but only during the day
  • Added the Solar Edge enchantment, it is the direct polar opposite of Lunar Edge that provides Solar Damage. It is incompatible with Lunar Edge
  • Added the Solar Shield enchantment, it is the direct polar opposite of Lunar Shield that provides Solar Ward. It is incompatible with Lunar Shield
  • Added a config option that makes the Celestial Warhammer launch you only upwards
  • Fixed compatibility with Urkaz Moon Tools (for real this time -_-)
  • Fixed incorrect Meteorite Axe rarity
  • Fixed Magnetization not being removed when unequipping armor
  • Fixed Celestial Warhammer oddities with gravity when using its ability
  • Fixed Explosion Resistance healing you when reaching beyond 100%
  • Refactored chances from seconds to minutes, this should make config options less confusing
  • Magnetization enchantment has been renamed to Magnetiferous
  • Magnetiferous enchantment has been fully reworked, now adding or increasing the Magnetization attribute to the affected tool/armor. Yes, this also means Meteorite equipment can now have access to this enchantment!
  • Eyezors no longer attack each other
  • Paralysis and Deep Freeze effects now completely prevent you from sprinting
  • Lunar Edge enchantment has been fully reworked, now providing Lunar Damage instead of having a damage calculation. Additionally, it is no longer affected by moon phases
  • Lunar Shield enchantment has been fully reworked, now providing Lunar Ward instead of having a protection calculation. Additionally, it is no lingered affected by moon phases