Zelda: Hyrule Terrors

Zelda-inspired Armor, Weapons, Mobs, and iconic gear from BOTW and TOTK!
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Hyrule_Terrors-fabric-2.2.2-1.21.1

File nameHyrule_Terrors-fabric-2.2.2-1.21.1.jar
Uploader
Bandit_BytesBandit_Bytes
Uploaded
Sep 4, 2026
Downloads
133
Size
419.4 KB
Mod Loaders
Fabric
File ID
8804258
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:hyrule-terrors-1216095:8804258"

Learn more about Curse Maven

What's new

Hyrule Terrors Update Changelog

Version: 2.2.3


New Content:

  • Added Yellow ChuChu

    • Spawns naturally alongside other ChuChus in supported forest/floral biomes
    • Cycles between charged and discharged states
    • Charged Yellow ChuChus shock players on contact
    • Melee attacks while charged will conduct electricity back to the attacker
    • Ranged attacks can safely damage them while charged
    • Lightning will recharge them
  • Added Yellow ChuChu Spawn Egg

  • Added Yellow ChuChu Jelly

  • Added Yellow ChuChu loot, textures, animations, sounds, particles, and configuration options


Yellow ChuChu Jelly:

  • Yellow ChuChu Jelly can now be used as a rechargeable-style combat consumable
  • Right-click to release an electrical burst
  • Damages hostile mobs within 5 blocks
  • Deals 5 lightning damage
  • Applies Slowness II for 2 seconds
  • Creates electric particles and lightning effects
  • 8 second cooldown
  • Consumes 1 jelly per use
  • Added enchanted glint to help distinguish charged jelly

Armor Fixes:

  • Fixed Barbarian Leggings and Boots becoming detached from the player model

  • Corrected left/right leg and boot bone mappings

  • Improved compatibility during:

    • Vanilla player animations
    • Better Combat animations
    • EMF / custom player animations

Mob AI:

  • Added support for additional attack targets for Hyrule Terrors mobs
  • Added a datapack-driven entity whitelist for passive and modded mobs
  • Players remain the primary target
  • Modpack creators can now add additional mobs to: hyrule_terrors:terror_attack_targets
  • Allows Hyrule Terrors mobs to hunt creatures such as villagers, traders, animals, and supported modded entities

Fixes:

  • Fixed Red ChuChu attack animation not dispatching correctly
  • Fixed incorrect evil_mobs entity tag directory
  • Improved entity tag compatibility for the Master Sword and related systems
  • Verified armor model bone hierarchy and resource references
  • Validated mod JSON/resource files

Reminder:

Backup your world before updating!

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