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Hyperslide - a movement mod

all your favourite game's movement mechanics!

File Details

movement_arrows-1.2.2 R-forge-1.20.1.jar

  • R
  • Oct 21, 2024
  • 815.39 KB
  • 52
  • 1.20.1
  • Forge + 1

File Name

movement_arrows-1.1.2.1R-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hyperslide-1098594:5830900")

NeoForge

implementation fg.deobf("curse.maven:hyperslide-1098594:5830900")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Started Implementing More Dynamic CoolDowns
  • Fully Implemented a more Dynamic Smash CoolDown
  • Added Walljump
  • Added SmashJump
  • Added Reverse Walljump (flip walljump)
  • Reworked SlideJump Physics
  • Added a proper ''ParryActive'' Gui for RedParries
  • Added a Configuration For Parryng Gravity
  • Parryng Gravity now Grants you a small configurable speed boost Upwards
  • Now Every Configuration File Will get generated insdie of a folder called ''movement arrows'' - (this will break previous configs, sorry)
  • Removed Redparry from the ''Experimental'' features list
  • Added A Parry Knockback Configuration Value
  • Now the ''slidejump while on water'' configuration values are applied Properly
  • Now Smash Will have 0 cooldown when you spawn in the game
  • Added Dynamic Parry animations That Change Depending on Different Circumstances
  • Fixed Parryng over 20 blocks of fall damage crashing your game
  • Reworked the ''titanfall Slidehopping'' Config Option
  • Added Dynamic Falling Blocks to Tier 4 Smash Explosions
  • Added 11 new Advancements and reworked Most Already Existing Ones
  • Further Optimized Some Assets of the mod for a smaller file Size
  • And More! (i still haven't figured out how to make changelogs look decent tho)