Jujutsu Craft Addon - Hyper Kaisen

Jujutsu Craft Addon

File Details

1.0.9

  • R
  • Apr 7, 2026
  • 317.48 KB
  • 1.1K
  • 1.20.1
  • Forge

File Name

hyperkaisenaddon-1.0.9.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hyper-kaisen-1480181:7887731")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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# UPDATE LOG 1.0.9
I synchronized all the gain from Cursed Energy with Clans, Traits, and Others so they wouldn't bug out and become less effective.
1 power to all the techniques of my addon.
A new status mechanic for gaining damage on the = key (can be changed)
Brain damage system when using the domain expansion many times in a single day (the number of uses per gamerule can be changed.)
New CE bottle (recover Cursed Energy)
New effect -> Mid Eye
This effect cover half of ur screen.
-# New binding vow.
New 3 classes
Every single clan now has a unique ability.
New commands/gamerules
- /expkaisen (type, physical or technique) (qtd) (player_
- /gamerule hyperMaxDailyDomains (qtd)
- /gamerule hyperNormalXp
This one allows you to disable and enable the progression system (it doesn't disable the system, it disables the progression system, made for cases where a strict server wants to use it.)
- /gamerule hyperLevelCap
Sets an XP cap for the status system. Normal is 20.
- /gamerule hyperStatus
Disables and enables the status system.
tried to fix every single bug.