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Hydraulic Machinery

Turn pistons into industrial machines with hydraulic presses, automation, and configurable vanilla-friendly mechanics.
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hydraulic-machinery-2.1.0-mod.jar

File namehydraulic-machinery-2.1.0-mod.jar
Uploader
AvatarKageAvatarKage
Uploaded
Jul 27, 2026
Downloads
28
Size
310.0 KB
Mod Loaders
ForgeFabricQuiltNeoForge
File ID
8518400
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Forge

implementation "curse.maven:hydraulic-press-1286221:8518400"

Fabric

modImplementation "curse.maven:hydraulic-press-1286221:8518400"

Quilt

modImplementation "curse.maven:hydraulic-press-1286221:8518400"

NeoForge

implementation "curse.maven:hydraulic-press-1286221:8518400"

Learn more about Curse Maven

What's new

v2.0.0

Core

  • rebranded to "Hydraulic Machinery" with a complete rewrite

  • reworked configs to be fully customizable

  • added stonecutter machine

  • added dispenser machine

  • added wax press

  • added sculk press

  • added freeze press

  • added mushroom press

  • added wheat press

  • added bone press [CONCEPT; NO RECIPES]

  • added press result filtering

  • added automatic armor stand entity markers

  • added debug mode

  • added underwater support

  • added multi-line naming support

  • added result particles

  • added tag support

  • added refuel notify on each attempt

  • changed some sounds

  • removed item frame requirement

  • removed press durability

  • removed random rolls resulting in air

  • fixed fast piston destroying presses

  • fixed loading message always displaying on restarts

Recipes

  • added grass_block > dirt [hydraulic]

  • added smooth_stone > stone [hydraulic]

  • added stone_bricks > cobblestone [hydraulic]

  • added mossy_stone_bricks > cobblestone [hydraulic]

  • added cracked_stone_bricks > cobblestone [hydraulic]

  • added chiseled_stone_bricks > cobblestone [hydraulic]

  • added granite > gravel [hydraulic]

  • added diorite > gravel [hydraulic]

  • added andesite > gravel [hydraulic]

  • added tuff > gravel [hydraulic]

  • added dripstone_block > gravel [hydraulic]

  • added #ice > snow_block [hydraulic]

  • added stone_bricks > cracked_stone_bricks [heat]

  • added deepslate_bricks > cracked_deepslate_bricks [heat]

  • added deepslate_tiles > cracked_deepslate_tiles [heat]

  • added nether_bricks > cracked_nether_bricks [heat]

  • added polished_blackstone_bricks > cracked_polished_blackstone_bricks [heat]

  • added #ice > water [heat]

  • added #glass > air [heat]

  • added #snow > air [heat]

  • added #leaves > fire [heat]

  • added mud > clay [wet]

  • added *_copper_block > waxed_*_copper_block [wax]

  • added *_chiseled_copper > waxed_*_chiseled_copper [wax]

  • added *_copper_grate > waxed_*_copper_grate [wax]

  • added *_cut_copper > waxed_*_cut_copper [wax]

  • added *_copper_bulb > waxed_*_copper_bulb [wax]

  • added #sculk_replaceable > sculk [sculk]

  • added water > ice [freeze]

  • added ice > packed_ice [freeze]

  • added packed_ice > blue_ice [freeze]

  • added #logs > dirt [mushroom]

  • added #planks > dirt [mushroom]

  • added mud > packed_mud [wheat]

  • added #infested > silverfish special [hydraulic]

  • added #operator_utilities > bedrock special [hydraulic]

  • added tnt > primed special [heat]

  • updated gilded_blackstone to 100% success rate [golden hydraulic]

  • updated #to_fire_blocks [heat]

v2.1.0

Core

  • added placing lava source on top of heat press provides infinite fuel

  • added placing water source on top of wet press provides infinite fuel

  • added #to_cobbled_deepslate_blocks block tag

  • added #to_blackstone_blocks block tag

  • added #to_tuff_blocks block tag

  • added #to_quartz_blocks block tag

  • added #to_sufur_blocks block tag

  • added #to_cinnabar_blocks block tag

  • added #to_sandstone_blocks block tag

  • added #to_red_sandstone_blocks block tag

  • added #to_basalt_blocks block tag

  • added #to_resin_blocks block tag

  • changed sound radius from 8 to 12

  • changed stonecutter entity damage to only happen if not powered by redstone

  • fixed welcome message missing "function" after the /

  • fixed destroy message saying "broke" instead of "destroyed"

  • fixed entity drops being burned when using the heated stonecutter by making them spawn on top instead of under

Recipes

  • added #to_blackstone_blocks > blackstone [hydraulic]

  • added end_stone_bricks > end_stone [hydraulic]

  • added prismarine_bricks > prismarine [hydraulic]

  • added mud_bricks > packed_mud [hydraulic]

  • added polished_andesite > andesite [hydraulic]

  • added polished_diorite > diorite [hydraulic]

  • added polished_granite > granite [hydraulic]

  • added #to_tuff_blocks > tuff [hydraulic]

  • added #to_quartz_blocks > quartz_block [hydraulic]

  • added #to_sufur_blocks > sufur [hydraulic]

  • added #to_cinnabar_blocks > cinnabar [hydraulic]

  • added #to_basalt_blocks > basalt [hydraulic]

  • added #to_resin_blocks > resin_block [hydraulic]

  • added #sand > red_sand [dye]

  • updated budding_amethyst to 32% success rate from 33% [diamond hydraulic]

  • updated crying_obsidian to 32% success rate from 33% [diamond hydraulic]

  • updated dirt to use #grass_blocks [hydraulic]

  • updated cobbled_deepslate to use #to_cobbled_deepslate_blocks [hydraulic]

  • updated sandstone to 100% success rate [hydraulic]

  • updated red_sandstone to 100% success rate [hydraulic]

  • updated sandstone to use #to_sandstone_blocks [hydraulic]

  • updated red_sandstone to use #to_red_sandstone_blocks [hydraulic]

  • updated air to use #to_air_blocks [heat]

  • updated snow to output water [heat]

  • removed nether_portal > bedrock special [hydraulic]

  • removed end_portal > bedrock special [hydraulic]

  • removed barrier > bedrock special [hydraulic]

  • removed light > bedrock special [hydraulic]

  • removed structure_void > bedrock special [hydraulic]

  • removed #planks from #to_dirt_blocks [mushroom]

  • removed filter for #ice [heat]

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